2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

Earlybird Rookie League #52

by
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 144 Brooklyn 7 3 2.3 Un-ranked 0
#2 77 Bot - 2 4 3 1.3 N/A 0
#3 60 Bot - 5 1 2 0.5 N/A 0
#4 50 Bot - 4 2 3 0.6 N/A 0
#5 21 Bot - 3 2 2 1 N/A 0
#6 11 Bot - 1 1 4 0.2 N/A 0
Tournament

2D Paintball Match Log #154457 (06-01-2017 @ 08:13am)

Round #1 Recap Round length: 0:25 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 118 shots Reloads 0 Chops 0 Swabs 0 Ran 166.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 140.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 135.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 139 shots Reloads 0 Chops 0 Swabs 0 Ran 237.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 182 shots Reloads 0 Chops 0 Swabs 0 Ran 228.5 ft.
Brooklyn Got 3 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 236.1 ft.

Round #1 Event log

Bot - 2 Got a kill @ 4.30
Brooklyn Was eliminated @ 4.30
Brooklyn Got bonus balled @ 4.35
Bot - 2 Hit a bonus ball @ 4.35
Brooklyn Took over bot @ 6.37
Bot - 1 Took a bounce @ 6.38
Bot - 3 Bounced a player @ 6.38
Bot - 2 Was eliminated @ 13.78
Brooklyn Got a kill @ 13.78
Bot - 2 Got bonus bounced @ 14.13
Brooklyn Hit a bonus bounce @ 14.13
Bot - 1 Was eliminated @ 19.39
Brooklyn Got a kill @ 19.39
Bot - 4 Was eliminated @ 25.55
Brooklyn Got a kill @ 25.55

Round #2 Recap Round length: 0:43 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 131 shots Reloads 0 Chops 1 Swabs 0 Ran 226.6 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 306 shots Reloads 0 Chops 1 Swabs 1 Ran 258.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 153 shots Reloads 0 Chops 2 Swabs 2 Ran 169.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 256 shots Reloads 0 Chops 2 Swabs 2 Ran 339.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 155.9 ft.
Brooklyn Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 184.3 ft.

Round #2 Event log

Bot - 5 Was eliminated @ 3.46
Bot - 2 Got a kill @ 3.46
Bot - 3 Chopped a ball @ 8.58
Bot - 4 Chopped a ball @ 8.59
Bot - 4 Swabbed @ 12.13
Bot - 3 Swabbed @ 13.03
Bot - 3 Chopped a ball @ 14.90
Bot - 3 Swabbed @ 19.44
Bot - 1 Was eliminated @ 21.78
Bot - 3 Got a kill @ 21.78
Bot - 1 Chopped a ball @ 21.80
Bot - 3 Hit a bonus ball @ 21.83
Bot - 1 Got bonus balled @ 21.83
Bot - 4 Got a kill @ 24.09
Brooklyn Was eliminated @ 24.09
Brooklyn Took over bot @ 27.71
Bot - 2 Chopped a ball @ 33.59
Bot - 2 Swabbed @ 37.84
Bot - 4 Chopped a ball @ 38.89
Bot - 2 Got a kill @ 43.04
Brooklyn Was eliminated @ 43.04
Bot - 4 Swabbed @ 43.10
Bot - 2 Hit a bonus ball @ 43.24
Brooklyn Got bonus balled @ 43.24

Round #3 Recap Round length: 0:25 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 183.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 165.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 173.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 164 shots Reloads 0 Chops 2 Swabs 2 Ran 156.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 154.5 ft.
Brooklyn Got 2 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 154.5 ft.

Round #3 Event log

Bot - 5 Was eliminated @ 1.91
Bot - 2 Got a kill @ 1.91
Bot - 2 Was eliminated @ 2.39
Bot - 3 Got a kill @ 2.39
Bot - 3 Was eliminated @ 4.26
Bot - 4 Got a kill @ 4.26
Bot - 4 Chopped a ball @ 12.77
Brooklyn Got a kill @ 13.93
Bot - 1 Was eliminated @ 13.93
Bot - 4 Swabbed @ 16.77
Bot - 4 Chopped a ball @ 19.75
Bot - 4 Swabbed @ 23.74
Bot - 4 Was eliminated @ 24.94
Brooklyn Got a kill @ 24.94
Bot - 4 Got bonus balled @ 25.04
Brooklyn Hit a bonus ball @ 25.04
Bot - 4 Got bonus balled @ 25.11
Brooklyn Hit a bonus ball @ 25.11

Round #4 Recap Round length: 0:39 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 269 shots Reloads 0 Chops 0 Swabs 0 Ran 256.8 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 168 shots Reloads 0 Chops 1 Swabs 1 Ran 169.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 187.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 154.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 236 shots Reloads 0 Chops 0 Swabs 0 Ran 307.8 ft.
Brooklyn Got 2 kills Took 0 bounces Fired 137 shots Reloads 0 Chops 1 Swabs 0 Ran 291.1 ft.

Round #4 Event log

Bot - 5 Got a kill @ 1.85
Bot - 4 Was eliminated @ 1.85
Bot - 2 Chopped a ball @ 7.03
Bot - 2 Swabbed @ 11.16
Brooklyn Bounced a player @ 15.19
Bot - 2 Took a bounce @ 15.19
Bot - 1 Got a kill @ 16.94
Bot - 3 Was eliminated @ 16.94
Bot - 3 Got bonus balled @ 17.32
Bot - 1 Hit a bonus ball @ 17.32
Brooklyn Chopped a ball @ 18.48
Bot - 2 Was eliminated @ 27.79
Brooklyn Got a kill @ 27.79
Bot - 2 Got bonus balled @ 27.86
Brooklyn Hit a bonus ball @ 27.86
Bot - 1 Was eliminated @ 39.41
Brooklyn Got a kill @ 39.41
Brooklyn Hit a bonus bounce @ 39.62
Bot - 1 Got bonus bounced @ 39.62

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback