2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 116 BlackMamba 3 0 3 Un-ranked 0
#2 95 RedViper 2 0 2 Un-ranked 0
#3 66 Sniper131313 4 2 2 Un-ranked 0
#4 15 Bot - 1 1 3 0.3 N/A 0
#5 14 Bot - 3 1 1 1 N/A 0
#6 0 Bot - 2 0 3 0 N/A 0
#7 0 Anon-5684 0 2 0 Un-ranked 0
Campaign

2D Paintball Match Log #154065 (05-31-2017 @ 12:58pm)

Round #1 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 164.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 147.7 ft.
Sniper131313 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 310.7 ft.
Anon-5684 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
RedViper Got 1 kills Took 0 bounces Fired 126 shots Reloads 0 Chops 1 Swabs 0 Ran 75.4 ft.
BlackMamba Got 2 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 236.3 ft.

Round #1 Event log

RedViper Chopped a ball @ 3.69
Bot - 1 Was eliminated @ 3.81
RedViper Got a kill @ 3.81
Bot - 2 Was eliminated @ 12.10
BlackMamba Got a kill @ 12.10
Anon-5684 Took a bounce @ 14.41
BlackMamba Bounced a player @ 14.41
Anon-5684 Was eliminated @ 14.66
BlackMamba Got a kill @ 14.66
Anon-5684 Got bonus balled @ 14.96
BlackMamba Hit a bonus ball @ 14.96

Round #2 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 155.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 142.5 ft.
Sniper131313 Got 2 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 356.4 ft.
Anon-5684 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
RedViper Got 0 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 71.7 ft.
BlackMamba Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 1 Swabs 0 Ran 88.6 ft.

Round #2 Event log

Anon-5684 Was eliminated @ 7.90
BlackMamba Got a kill @ 7.90
Bot - 2 Was eliminated @ 8.21
Sniper131313 Got a kill @ 8.21
BlackMamba Chopped a ball @ 8.79
Bot - 1 Was eliminated @ 13.12
Sniper131313 Got a kill @ 13.12
Bot - 1 Got a kill @ 13.48
Sniper131313 Was eliminated @ 13.48

Round #3 Recap Round length: 0:12 / Team Blue Scored

Anon-5684 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 160.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 142.6 ft.
Sniper131313 Got 2 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 309.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 34.9 ft.
RedViper Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 67.1 ft.
BlackMamba Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 192.3 ft.

Round #3 Event log

Bot - 3 Took over bot @ 5.08
Bot - 2 Was eliminated @ 6.77
RedViper Got a kill @ 6.77
Bot - 1 Was eliminated @ 8.87
Sniper131313 Got a kill @ 8.87
Bot - 1 Got bonus balled @ 9.07
Sniper131313 Hit a bonus ball @ 9.07
Sniper131313 Got a kill @ 11.62
Bot - 3 Was eliminated @ 11.62
Sniper131313 Was eliminated @ 11.64
Bot - 3 Got a kill @ 11.64
Sniper131313 Got bonus balled @ 11.79
Bot - 3 Hit a bonus ball @ 11.79

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback