2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 126 Bot - 2 4 0 4 N/A 0
#2 91 Well_Sauce 3 2 1.5 Un-ranked 0
#3 71 Bot - 4 2 0 2 N/A 0
#4 28 Gtek160r 2 4 0.5 Un-ranked 0
#5 0 Bot - 1 0 2 0 N/A 0
#6 0 Bot - 3 0 3 0 N/A 0
Campaign

2D Paintball Match Log #153312 (05-29-2017 @ 01:28pm)

Round #1 Recap Round length: 0:28 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 129.1 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 206.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 151.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 0 Swabs 0 Ran 195.1 ft.
Well_Sauce Got 0 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 219.1 ft.
Gtek160r Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 182.7 ft.

Round #1 Event log

Bot - 2 Got a kill @ 3.92
Bot - 3 Was eliminated @ 3.92
Bot - 1 Was eliminated @ 5.23
Bot - 4 Got a kill @ 5.23
Well_Sauce Was eliminated @ 21.07
Gtek160r Got a kill @ 21.07
Well_Sauce Got bonus bounced @ 21.21
Gtek160r Hit a bonus bounce @ 21.21
Well_Sauce Took over bot @ 22.89
Bot - 2 Got a kill @ 28.59
Gtek160r Was eliminated @ 28.59
Bot - 2 Hit a bonus ball @ 28.89
Gtek160r Got bonus balled @ 28.89

Round #2 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 145.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 173.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 156.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 186.2 ft.
Well_Sauce Got 2 kills Took 0 bounces Fired 154 shots Reloads 0 Chops 2 Swabs 0 Ran 127.8 ft.
Gtek160r Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 95.2 ft.

Round #2 Event log

Well_Sauce Chopped a ball @ 2.49
Bot - 3 Was eliminated @ 3.08
Well_Sauce Got a kill @ 3.08
Bot - 3 Got bonus balled @ 3.21
Well_Sauce Hit a bonus ball @ 3.21
Bot - 2 Got a kill @ 8.97
Gtek160r Was eliminated @ 8.97
Well_Sauce Chopped a ball @ 9.54
Gtek160r Took over bot @ 11.51
Gtek160r Was eliminated @ 20.16
Well_Sauce Got a kill @ 20.16
Well_Sauce Was eliminated @ 20.47
Gtek160r Got a kill @ 20.47
Well_Sauce Hit a bonus ball @ 20.47
Gtek160r Got bonus balled @ 20.47

Round #3 Recap Round length: 0:17 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 120.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 174.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 195.2 ft.
Well_Sauce Got 1 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 1 Swabs 0 Ran 129.8 ft.
Gtek160r Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 32.5 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 1.47
Bot - 4 Got a kill @ 1.47
Bot - 3 Got bonus balled @ 1.68
Bot - 4 Hit a bonus ball @ 1.68
Bot - 1 Was eliminated @ 3.94
Bot - 2 Got a kill @ 3.94
Well_Sauce Chopped a ball @ 6.47
Gtek160r Was eliminated @ 17.09
Well_Sauce Got a kill @ 17.09
Well_Sauce Hit a bonus ball @ 17.47
Gtek160r Got bonus balled @ 17.47

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback