2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 141 DemonicGinger 5 0 5 Un-ranked 0
#2 92 Bot - 4 3 1 3 N/A 0
#3 66 Bot - 2 1 1 1 N/A 0
#4 10 Bot - 1 1 1 1 N/A 0
#5 10 Bot - 3 1 2 0.5 N/A 0
#6 0 JKibble 0 6 0 Un-ranked 0
Campaign

2D Paintball Match Log #152776 (05-27-2017 @ 01:45pm)

Round #1 Recap Round length: 0:26 / Team Blue Scored

DemonicGinger Got 2 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 1 Swabs 0 Ran 226.7 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 176 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 1 Swabs 1 Ran 224.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 128.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 1 Swabs 0 Ran 220.5 ft.
JKibble Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 74.7 ft.

Round #1 Event log

Bot - 2 Chopped a ball @ 2.36
DemonicGinger Got a kill @ 3.41
Bot - 3 Was eliminated @ 3.41
Bot - 2 Swabbed @ 9.36
Bot - 4 Got a kill @ 15.53
JKibble Was eliminated @ 15.53
JKibble Took over bot @ 16.97
DemonicGinger Chopped a ball @ 18.17
Bot - 4 Chopped a ball @ 25.49
DemonicGinger Got a kill @ 26.02
JKibble Was eliminated @ 26.02
DemonicGinger Hit a bonus ball @ 26.10
JKibble Got bonus balled @ 26.10

Round #2 Recap Round length: 0:27 / Team Blue Scored

DemonicGinger Got 2 kills Took 0 bounces Fired 178 shots Reloads 0 Chops 1 Swabs 0 Ran 322.8 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 135 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 121.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 175.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 194.5 ft.
JKibble Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 219.5 ft.

Round #2 Event log

DemonicGinger Got a kill @ 0.86
Bot - 1 Was eliminated @ 0.86
Bot - 2 Was eliminated @ 3.67
Bot - 3 Got a kill @ 3.67
Bot - 3 Was eliminated @ 7.97
Bot - 4 Got a kill @ 7.97
Bot - 3 Got bonus balled @ 8.12
Bot - 4 Hit a bonus ball @ 8.12
DemonicGinger Chopped a ball @ 19.24
DemonicGinger Got a kill @ 27.05
JKibble Was eliminated @ 27.05

Round #3 Recap Round length: 0:16 / Team Blue Scored

DemonicGinger Got 1 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 225.7 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 147.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 172.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 124.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 136.7 ft.
JKibble Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 1 Swabs 0 Ran 183.2 ft.

Round #3 Event log

Bot - 4 Got a kill @ 1.79
JKibble Was eliminated @ 1.79
JKibble Got bonus balled @ 1.93
Bot - 4 Hit a bonus ball @ 1.93
JKibble Took over bot @ 3.11
Bot - 2 Got a kill @ 6.13
JKibble Was eliminated @ 6.13
Bot - 2 Hit a bonus ball @ 6.25
JKibble Got bonus balled @ 6.25
Bot - 1 Got a kill @ 6.41
Bot - 4 Was eliminated @ 6.41
JKibble Took over bot @ 8.41
JKibble Chopped a ball @ 13.52
DemonicGinger Got a kill @ 16.32
JKibble Was eliminated @ 16.32

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback