2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 121 artsi 5 2 2.5 Un-ranked 0
#2 57 Bot - 4 3 1 3 N/A 0
#3 35 Bot - 2 1 1 1 N/A 0
#4 26 Bot - 3 2 3 0.6 N/A 0
#5 16 Bot - 1 1 3 0.3 N/A 0
#6 10 Bot - 5 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #152668 (05-27-2017 @ 04:43am)

Round #1 Recap Round length: 0:20 / Team Red Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 186 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 161.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 120.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 126.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 162.3 ft.
artsi Got 2 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 116 ft.

Round #1 Event log

Bot - 4 Was eliminated @ 1.41
Bot - 5 Got a kill @ 1.41
Bot - 3 Was eliminated @ 2.67
artsi Got a kill @ 2.67
Bot - 1 Got a kill @ 6.01
artsi Was eliminated @ 6.01
Bot - 1 Hit a bonus ball @ 6.14
artsi Got bonus balled @ 6.14
Bot - 5 Was eliminated @ 9.50
Bot - 2 Got a kill @ 9.50
artsi Took over bot @ 10.11
artsi Bounced a player @ 20.49
Bot - 1 Took a bounce @ 20.49
Bot - 1 Was eliminated @ 20.56
artsi Got a kill @ 20.56

Round #2 Recap Round length: 0:26 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 131.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 135.5 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 161.4 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 140.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 215.2 ft.
artsi Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 0 Ran 205.7 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 6.24
Bot - 3 Got a kill @ 6.24
Bot - 3 Was eliminated @ 8.46
Bot - 4 Got a kill @ 8.46
Bot - 3 Got a kill @ 8.54
artsi Was eliminated @ 8.54
Bot - 3 Got bonus balled @ 8.60
Bot - 4 Hit a bonus ball @ 8.60
Bot - 3 Hit a bonus ball @ 8.66
artsi Got bonus balled @ 8.66
Bot - 1 Was eliminated @ 8.82
Bot - 4 Got a kill @ 8.82
artsi Took over bot @ 11.65
artsi Chopped a ball @ 15.10
Bot - 5 Was eliminated @ 25.69
artsi Got a kill @ 25.69

Round #3 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 1 Swabs 0 Ran 136.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 152.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 118.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 165.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
artsi Got 2 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 1 Swabs 0 Ran 69.7 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 0.86
artsi Got a kill @ 0.86
artsi Hit a bonus bounce @ 1.03
Bot - 3 Got bonus bounced @ 1.03
artsi Chopped a ball @ 7.24
Bot - 1 Was eliminated @ 7.41
artsi Got a kill @ 7.41
Bot - 1 Chopped a ball @ 7.43
Bot - 4 Got a kill @ 14.19
Bot - 5 Was eliminated @ 14.19
Bot - 4 Hit a bonus ball @ 14.30
Bot - 5 Got bonus balled @ 14.30

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback