2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 90 gmkozak 4 1 4 Un-ranked 0
#2 65 Anon-8522 4 2 2 Un-ranked 0
#3 36 Bot - 4 1 2 0.5 N/A 0
#4 32 Bot - 3 2 3 0.6 N/A 0
#5 25 Bot - 1 2 3 0.6 N/A 0
#6 11 Bot - 2 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #152023 (05-25-2017 @ 09:23am)

Round #1 Recap Round length: 0:21 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 179.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 162.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 123 shots Reloads 0 Chops 0 Swabs 0 Ran 238.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 1 Swabs 0 Ran 183.6 ft.
gmkozak Got 0 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 0 Swabs 0 Ran 393.7 ft.
Anon-8522 Got 2 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 1 Swabs 0 Ran 432.2 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 7.69
Anon-8522 Got a kill @ 7.69
Bot - 1 Was eliminated @ 12.37
Anon-8522 Got a kill @ 12.37
Anon-8522 Chopped a ball @ 14.41
Bot - 3 Got a kill @ 19.68
Anon-8522 Was eliminated @ 19.68
Bot - 3 Hit a bonus bounce @ 19.83
Anon-8522 Got bonus bounced @ 19.83
Bot - 3 Hit a bonus ball @ 19.96
Anon-8522 Got bonus balled @ 19.96
Bot - 4 Chopped a ball @ 20.90
Bot - 3 Was Bunkered! @ 21.07
gmkozak BUNKERED a Player! @ 21.07

Round #2 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 148.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 150 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 172.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 1 Swabs 0 Ran 150.5 ft.
gmkozak Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 219.7 ft.
Anon-8522 Got 2 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 257.8 ft.

Round #2 Event log

Bot - 4 Chopped a ball @ 1.29
Bot - 1 Was eliminated @ 1.63
Anon-8522 Got a kill @ 1.63
Bot - 1 Got a kill @ 1.64
Bot - 4 Was eliminated @ 1.64
Bot - 1 Got bonus balled @ 1.81
Bot - 4 Hit a bonus ball @ 1.81
Bot - 2 Was eliminated @ 3.19
Anon-8522 Got a kill @ 3.19
Bot - 3 Was eliminated @ 10.17
gmkozak Got a kill @ 10.17
Bot - 3 Got a kill @ 10.51
gmkozak Was eliminated @ 10.51

Round #3 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 150.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 164.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 149 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 148.1 ft.
gmkozak Got 2 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 1 Swabs 0 Ran 278.8 ft.
Anon-8522 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 168.9 ft.

Round #3 Event log

Bot - 1 Got a kill @ 3.84
Anon-8522 Was eliminated @ 3.84
Bot - 2 Was eliminated @ 5.12
Bot - 4 Got a kill @ 5.12
Bot - 2 Got a kill @ 5.19
Bot - 4 Was eliminated @ 5.19
Bot - 2 Hit a bonus ball @ 5.36
Bot - 4 Got bonus balled @ 5.36
Bot - 3 Was eliminated @ 6.95
gmkozak Got a kill @ 6.95
gmkozak Chopped a ball @ 13.23
Bot - 1 Was eliminated @ 15.00
gmkozak Got a kill @ 15.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback