2D Paintball
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D5 - Rookie 3v3

by
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 192 jtonee 11 3 3.6 Un-ranked 0
#2 60 Bot - 4 4 3 1.3 N/A 0
#3 45 Bot - 3 3 4 0.7 N/A 0
#4 35 Bot - 2 1 0 1 N/A 0
#5 23 Kitty 0 4 0 Un-ranked 0
#6 0 Bot - 1 0 4 0 N/A 0
#7 0 Anon-2747 0 1 0 Un-ranked 0
Campaign

2D Paintball Match Log #151592 (05-24-2017 @ 10:13am)

Round #1 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 132.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 139.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 151.6 ft.
jtonee Got 2 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 1 Swabs 0 Ran 164.4 ft.
Kitty Got 0 kills Took 1 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 198.6 ft.
Anon-2747 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-2747 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 1 Bounced a player @ 2.37
Kitty Took a bounce @ 2.37
Bot - 1 Was eliminated @ 4.06
Bot - 2 Got a kill @ 4.06
Bot - 3 Was eliminated @ 5.60
jtonee Got a kill @ 5.60
Bot - 3 Got bonus bounced @ 5.67
jtonee Hit a bonus bounce @ 5.67
jtonee Chopped a ball @ 7.53
jtonee Got a kill @ 8.57
Anon-2747 Was eliminated @ 8.57
jtonee Hit a bonus ball @ 8.82
Anon-2747 Got bonus balled @ 8.82

Round #2 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 46 shots Reloads 0 Chops 1 Swabs 0 Ran 170.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 119.5 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 166.4 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 139.5 ft.
jtonee Got 3 kills Took 1 bounces Fired 113 shots Reloads 0 Chops 0 Swabs 0 Ran 200.9 ft.
Kitty Got 0 kills Took 1 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 207.2 ft.

Round #2 Event log

Bot - 4 Took a bounce @ 1.19
jtonee Bounced a player @ 1.19
jtonee Got a kill @ 1.20
Bot - 4 Was eliminated @ 1.20
Kitty Was eliminated @ 1.86
Bot - 3 Got a kill @ 1.86
Kitty Took over bot @ 4.50
Bot - 1 Took a bounce @ 9.29
Kitty Bounced a player @ 9.29
Bot - 1 Bounced a player @ 11.72
Kitty Took a bounce @ 11.72
Bot - 1 Chopped a ball @ 12.53
Kitty Was eliminated @ 13.25
Bot - 3 Got a kill @ 13.25
Bot - 1 Was eliminated @ 13.55
jtonee Got a kill @ 13.55
jtonee Hit a bonus ball @ 13.63
Bot - 1 Got bonus balled @ 13.63
jtonee Hit a bonus ball @ 13.79
Bot - 1 Got bonus balled @ 13.79
Bot - 3 Bounced a player @ 17.84
jtonee Took a bounce @ 17.84
jtonee Was eliminated @ 17.86
Bot - 3 Got a kill @ 17.86
jtonee Got a kill @ 18.09
Bot - 3 Was eliminated @ 18.09
jtonee Hit a bonus ball @ 18.21
Bot - 3 Got bonus balled @ 18.21

Round #3 Recap Round length: 0:22 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 151.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 172.2 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 153.9 ft.
Bot - 4 Got 2 kills Took 1 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 198.3 ft.
jtonee Got 3 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 1 Swabs 0 Ran 227.7 ft.
Kitty Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 118.7 ft.

Round #3 Event log

Bot - 1 Took a bounce @ 0.95
jtonee Bounced a player @ 0.95
jtonee Got a kill @ 1.69
Bot - 1 Was eliminated @ 1.69
jtonee Chopped a ball @ 3.03
jtonee Bounced a player @ 3.84
Bot - 3 Took a bounce @ 3.84
jtonee Got a kill @ 6.72
Bot - 3 Was eliminated @ 6.72
jtonee Hit a bonus ball @ 6.86
Bot - 3 Got bonus balled @ 6.86
Bot - 4 Got a kill @ 8.12
jtonee Was eliminated @ 8.12
Kitty Was eliminated @ 10.19
Bot - 4 Got a kill @ 10.19
Bot - 4 Hit a bonus bounce @ 10.30
Kitty Got bonus bounced @ 10.30
Kitty Bounced a player @ 10.44
Bot - 4 Took a bounce @ 10.44
Kitty Got bonus balled @ 10.57
Bot - 4 Hit a bonus ball @ 10.57
jtonee Took over bot @ 11.79
Bot - 4 Was eliminated @ 22.06
jtonee Got a kill @ 22.06
jtonee Hit a bonus ball @ 22.10
Bot - 4 Got bonus balled @ 22.10

Round #4 Recap Round length: 0:20 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 133.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 162.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 135.6 ft.
Bot - 4 Got 2 kills Took 1 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 170.7 ft.
jtonee Got 3 kills Took 0 bounces Fired 119 shots Reloads 0 Chops 0 Swabs 0 Ran 249.7 ft.
Kitty Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 76.6 ft.

Round #4 Event log

Kitty Was eliminated @ 4.62
Bot - 4 Got a kill @ 4.62
Kitty Got bonus balled @ 4.76
Bot - 4 Hit a bonus ball @ 4.76
jtonee Got a kill @ 4.76
Bot - 3 Was eliminated @ 4.76
Bot - 1 Was eliminated @ 6.81
jtonee Got a kill @ 6.81
jtonee Was eliminated @ 8.77
Bot - 4 Got a kill @ 8.77
Bot - 4 Hit a bonus bounce @ 9.04
jtonee Got bonus bounced @ 9.04
Bot - 4 Took a bounce @ 9.22
jtonee Bounced a player @ 9.22
jtonee Took over bot @ 11.74
Bot - 4 Was eliminated @ 19.64
jtonee Got a kill @ 19.64

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback