2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 116 Hay_Hachiroku86 3 0 3 Un-ranked 0
#2 71 jtonee 3 2 1.5 Un-ranked 0
#3 61 Anon-3907 3 2 1.5 Un-ranked 0
#4 31 FaT 2 3 0.6 Un-ranked 0
#5 30 Bot - 1 2 3 0.6 N/A 0
#6 0 darman1 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #150930 (05-22-2017 @ 03:28pm)

Round #1 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 152.9 ft.
darman1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Hay_Hachiroku86 Got 2 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 1 Swabs 0 Ran 115.2 ft.
Anon-3907 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 140.9 ft.
FaT Got 2 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 41.6 ft.
jtonee Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 1 Swabs 0 Ran 112 ft.

Round #1 Event log

Anon-3907 Was eliminated @ 3.97
FaT Got a kill @ 3.97
Anon-3907 Got bonus balled @ 4.15
FaT Hit a bonus ball @ 4.15
jtonee Chopped a ball @ 4.68
Bot - 1 Was eliminated @ 5.53
Hay_Hachiroku86 Got a kill @ 5.53
darman1 Was eliminated @ 5.58
Hay_Hachiroku86 Got a kill @ 5.58
Bot - 1 Got bonus balled @ 5.73
Hay_Hachiroku86 Hit a bonus ball @ 5.73
Hay_Hachiroku86 Chopped a ball @ 5.90
FaT Was eliminated @ 10.16
jtonee Got a kill @ 10.16
FaT Got a kill @ 10.19
jtonee Was eliminated @ 10.19

Round #2 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 160.3 ft.
darman1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Hay_Hachiroku86 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 120.1 ft.
Anon-3907 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 1 Swabs 0 Ran 150.1 ft.
FaT Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 21.5 ft.
jtonee Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 1 Swabs 0 Ran 81.4 ft.

Round #2 Event log

FaT Was eliminated @ 1.50
jtonee Got a kill @ 1.50
Anon-3907 Chopped a ball @ 3.22
jtonee Chopped a ball @ 3.28
Bot - 1 Got a kill @ 4.13
jtonee Was eliminated @ 4.13
darman1 Was eliminated @ 10.38
Hay_Hachiroku86 Got a kill @ 10.38
Bot - 1 Was eliminated @ 11.52
Anon-3907 Got a kill @ 11.52
Bot - 1 Got a kill @ 11.80
Anon-3907 Was eliminated @ 11.80

Round #3 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 124.3 ft.
darman1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Hay_Hachiroku86 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 148.6 ft.
Anon-3907 Got 2 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 203.2 ft.
FaT Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 1 Swabs 0 Ran 60.4 ft.
jtonee Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 1 Swabs 0 Ran 120.9 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 0.68
Anon-3907 Got a kill @ 0.68
FaT Was eliminated @ 3.78
jtonee Got a kill @ 3.78
FaT Got bonus balled @ 3.82
jtonee Hit a bonus ball @ 3.82
FaT Chopped a ball @ 3.88
darman1 Was eliminated @ 5.95
Anon-3907 Got a kill @ 5.95
darman1 Got bonus balled @ 6.23
Anon-3907 Hit a bonus ball @ 6.23
jtonee Chopped a ball @ 6.24

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback