2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 117 Bot - 3 3 0 3 N/A 0
#2 90 Bot - 5 3 1 3 N/A 0
#3 60 Bot - 1 3 2 1.5 N/A 0
#4 27 Raymondmaster 3 5 0.6 Un-ranked 0
#5 0 Bot - 2 0 2 0 N/A 0
#6 0 Bot - 4 0 2 0 N/A 0
Campaign

2D Paintball Match Log #150299 (05-20-2017 @ 05:46pm)

Round #1 Recap Round length: 0:42 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 158 shots Reloads 0 Chops 0 Swabs 0 Ran 249.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 0 Swabs 0 Ran 237.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 148 shots Reloads 0 Chops 0 Swabs 0 Ran 263.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 213.3 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 143 shots Reloads 0 Chops 0 Swabs 0 Ran 255.3 ft.
Raymondmaster Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 307.5 ft.

Round #1 Event log

Bot - 4 Was eliminated @ 20.66
Bot - 5 Got a kill @ 20.66
Bot - 1 Got a kill @ 26.22
Bot - 2 Was eliminated @ 26.22
Raymondmaster Was eliminated @ 41.96
Bot - 5 Got a kill @ 41.96

Round #2 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 169 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 142.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 170.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 122.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 172.4 ft.
Raymondmaster Got 1 kills Took 1 bounces Fired 16 shots Reloads 0 Chops 1 Swabs 0 Ran 198.9 ft.

Round #2 Event log

Bot - 1 Got a kill @ 2.92
Bot - 4 Was eliminated @ 2.92
Bot - 5 Bounced a player @ 5.38
Raymondmaster Took a bounce @ 5.38
Bot - 1 Got a kill @ 5.49
Raymondmaster Was eliminated @ 5.49
Raymondmaster Took over bot @ 12.45
Raymondmaster Chopped a ball @ 14.61
Bot - 1 Was eliminated @ 15.57
Raymondmaster Got a kill @ 15.57
Bot - 5 Got a kill @ 16.29
Raymondmaster Was eliminated @ 16.29

Round #3 Recap Round length: 0:36 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 143.7 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 17 shots Reloads 0 Chops 1 Swabs 0 Ran 130.5 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 0 Swabs 0 Ran 248.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 1 Swabs 1 Ran 178.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 153.4 ft.
Raymondmaster Got 2 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 0 Ran 351.8 ft.

Round #3 Event log

Bot - 2 Took a bounce @ 4.09
Bot - 3 Bounced a player @ 4.09
Bot - 2 Chopped a ball @ 4.28
Bot - 2 Was eliminated @ 4.38
Bot - 3 Got a kill @ 4.38
Bot - 2 Got bonus balled @ 4.72
Bot - 3 Hit a bonus ball @ 4.72
Bot - 1 Was eliminated @ 6.78
Raymondmaster Got a kill @ 6.78
Bot - 1 Got bonus balled @ 6.97
Raymondmaster Hit a bonus ball @ 6.97
Raymondmaster Chopped a ball @ 11.74
Bot - 5 Was eliminated @ 12.22
Raymondmaster Got a kill @ 12.22
Bot - 4 Chopped a ball @ 13.24
Bot - 3 Got a kill @ 17.58
Raymondmaster Was eliminated @ 17.58
Bot - 4 Swabbed @ 17.98
Raymondmaster Took over bot @ 22.26
Bot - 3 Got a kill @ 36.57
Raymondmaster Was eliminated @ 36.57
Bot - 3 Hit a bonus ball @ 36.84
Raymondmaster Got bonus balled @ 36.84

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback