2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 104 krazyjaguar 3 1 3 Un-ranked 0
#2 91 Bot - 2 4 1 4 N/A 0
#3 70 Bot - 4 2 0 2 N/A 0
#4 16 Bot - 5 1 3 0.3 N/A 0
#5 11 Bot - 3 1 3 0.3 N/A 0
#6 0 Bot - 1 0 3 0 N/A 0
Campaign

2D Paintball Match Log #148953 (05-15-2017 @ 10:34pm)

Round #1 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 142.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 136.2 ft.
krazyjaguar Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 98 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 139.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 2 Swabs 0 Ran 148 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 141.4 ft.

Round #1 Event log

Bot - 4 Got a kill @ 2.17
Bot - 5 Was eliminated @ 2.17
Bot - 4 Chopped a ball @ 4.15
Bot - 2 Was eliminated @ 6.12
Bot - 3 Got a kill @ 6.12
Bot - 2 Got a kill @ 6.19
Bot - 3 Was eliminated @ 6.19
Bot - 2 Got bonus balled @ 6.19
Bot - 3 Hit a bonus ball @ 6.19
Bot - 3 Got bonus balled @ 6.34
Bot - 2 Hit a bonus ball @ 6.34
Bot - 4 Chopped a ball @ 8.08
Bot - 1 Was eliminated @ 8.33
krazyjaguar Got a kill @ 8.33

Round #2 Recap Round length: 0:32 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 135.8 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 126 shots Reloads 0 Chops 1 Swabs 1 Ran 181.7 ft.
krazyjaguar Got 1 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 1 Swabs 0 Ran 195.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 125.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 182.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 0 Swabs 0 Ran 180.9 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 0.91
krazyjaguar Got a kill @ 0.91
krazyjaguar Hit a bonus bounce @ 1.01
Bot - 1 Got bonus bounced @ 1.01
Bot - 2 Got a kill @ 3.62
Bot - 3 Was eliminated @ 3.62
krazyjaguar Chopped a ball @ 4.00
krazyjaguar Was eliminated @ 14.38
Bot - 5 Got a kill @ 14.38
krazyjaguar Got bonus balled @ 14.51
Bot - 5 Hit a bonus ball @ 14.51
krazyjaguar Took over bot @ 18.07
Bot - 2 Chopped a ball @ 23.25
Bot - 2 Swabbed @ 32.16
Bot - 2 Got a kill @ 32.29
Bot - 5 Was eliminated @ 32.29

Round #3 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 127.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 197.2 ft.
krazyjaguar Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 94.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 130.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 189.2 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 186.6 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 5.54
Bot - 4 Got a kill @ 5.54
Bot - 1 Was eliminated @ 10.84
krazyjaguar Got a kill @ 10.84
Bot - 2 Bounced a player @ 19.18
Bot - 5 Took a bounce @ 19.18
Bot - 2 Got a kill @ 19.19
Bot - 5 Was eliminated @ 19.19
krazyjaguar Hit a bonus ball @ 19.29
Bot - 5 Got bonus balled @ 19.29

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback