2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 132 Bot - 3 4 0 4 N/A 0
#2 106 Bot - 1 2 0 2 N/A 0
#3 86 Bot - 5 3 1 3 N/A 0
#4 10 Bot - 2 1 3 0.3 N/A 0
#5 0 Anon-1452 0 0 0 Un-ranked 0
#6 0 Bot - 4 0 0 0 N/A 0
#7 0 Anon-1452 0 3 0 Un-ranked 0
#8 0 TALLLEP 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #148257 (05-13-2017 @ 10:38am)

Round #1 Recap Round length: 0:11 / Team Red Scored

Anon-1452 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 1 Swabs 1 Ran 145.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 162 ft.
Anon-1452 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 191.7 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 144 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 139.3 ft.
TALLLEP Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 201.9 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 3.05
Bot - 2 Got a kill @ 3.70
Bot - 5 Was eliminated @ 3.70
Bot - 2 Was eliminated @ 7.00
Bot - 3 Got a kill @ 7.00
Bot - 2 Got bonus balled @ 7.14
Bot - 3 Hit a bonus ball @ 7.14
Bot - 1 Got a kill @ 9.15
TALLLEP Was eliminated @ 9.15
Bot - 3 Hit a bonus ball @ 9.18
TALLLEP Got bonus balled @ 9.18
Bot - 1 Swabbed @ 9.75
Anon-1452 Was eliminated @ 11.10
Bot - 3 Got a kill @ 11.10

Round #2 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 141.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 160.5 ft.
Anon-1452 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 148.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 141.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 142.9 ft.
TALLLEP Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 140.8 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 2.20
Bot - 5 Got a kill @ 2.20
Bot - 3 Got a kill @ 3.51
TALLLEP Was eliminated @ 3.51
Bot - 1 Hit a bonus ball @ 3.76
TALLLEP Got bonus balled @ 3.76
Bot - 1 Got a kill @ 7.56
Anon-1452 Was eliminated @ 7.56
Anon-1452 Got bonus balled @ 7.61
Bot - 5 Hit a bonus ball @ 7.61

Round #3 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 1 Swabs 0 Ran 174.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 167.2 ft.
Anon-1452 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 111.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 150.8 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 167.3 ft.
TALLLEP Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 390.8 ft.

Round #3 Event log

Anon-1452 Was eliminated @ 4.84
Bot - 5 Got a kill @ 4.84
Bot - 2 Was eliminated @ 13.57
Bot - 5 Got a kill @ 13.57
Bot - 1 Chopped a ball @ 14.18
Bot - 3 Got a kill @ 15.86
TALLLEP Was eliminated @ 15.86

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback