2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 141 piggy 6 1 6 Un-ranked 0
#2 116 Bot - 1 3 0 3 N/A 0
#3 25 Anon-4628 0 2 0 Un-ranked 0
#4 15 Bot - 2 1 1 1 N/A 0
#5 15 Howler 1 3 0.3 Un-ranked 0
#6 12 Pancakey 1 5 0.2 Un-ranked 0
#7 0 testtt 0 0 0 Un-ranked 0
Campaign

2D Paintball Match Log #148025 (05-12-2017 @ 02:24pm)

Round #1 Recap Round length: 0:11 / Team Blue Scored

testtt Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 176.7 ft.
Anon-4628 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 98.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 1 Swabs 0 Ran 150.4 ft.
Pancakey Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 127.7 ft.
piggy Got 2 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 2 Swabs 0 Ran 266.4 ft.
Howler Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 32.4 ft.

Round #1 Event log

piggy Chopped a ball @ 1.47
piggy Chopped a ball @ 4.14
Bot - 2 Chopped a ball @ 4.17
Pancakey Was eliminated @ 5.45
piggy Got a kill @ 5.45
Bot - 1 Got a kill @ 6.24
Bot - 2 Was eliminated @ 6.24
piggy Was eliminated @ 10.55
Howler Got a kill @ 10.55
piggy Got a kill @ 10.92
Howler Was eliminated @ 10.92

Round #2 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 148.9 ft.
Anon-4628 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 45 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 2 Swabs 0 Ran 138.4 ft.
Pancakey Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 107.9 ft.
piggy Got 2 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 193.2 ft.
Howler Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 142.4 ft.

Round #2 Event log

Anon-4628 Was eliminated @ 1.33
Bot - 2 Got a kill @ 1.33
Pancakey Was eliminated @ 1.94
piggy Got a kill @ 1.94
Pancakey Got bonus balled @ 2.04
piggy Hit a bonus ball @ 2.04
Bot - 2 Chopped a ball @ 2.53
Bot - 2 Chopped a ball @ 3.12
piggy Got a kill @ 3.78
Howler Was eliminated @ 3.78
Pancakey Took over bot @ 3.88
Bot - 1 Got a kill @ 6.11
Pancakey Was eliminated @ 6.11

Round #3 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 173.8 ft.
Anon-4628 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 242.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 125.3 ft.
Pancakey Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 201 ft.
piggy Got 2 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 281.1 ft.
Howler Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 46.6 ft.

Round #3 Event log

Bot - 1 Got a kill @ 2.04
Pancakey Was eliminated @ 2.04
Bot - 1 Hit a bonus ball @ 2.29
Pancakey Got bonus balled @ 2.29
Pancakey Took over bot @ 4.93
piggy Got a kill @ 6.95
Howler Was eliminated @ 6.95
Anon-4628 Was eliminated @ 9.14
Pancakey Got a kill @ 9.14
Anon-4628 Got bonus balled @ 9.34
Pancakey Hit a bonus ball @ 9.34
Pancakey Was eliminated @ 11.60
piggy Got a kill @ 11.60

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback