2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 143 Bot - 3 5 0 5 N/A 0
#2 102 Bot - 1 2 0 2 N/A 0
#3 101 Bot - 5 2 0 2 N/A 0
#4 0 Bot - 2 0 2 0 N/A 0
#5 0 Bot - 4 0 2 0 N/A 0
#6 0 True_Nep 0 5 0 Un-ranked 0
Campaign

2D Paintball Match Log #147456 (05-10-2017 @ 06:15pm)

Round #1 Recap Round length: 0:28 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 205 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 173.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 189.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 173.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 212.7 ft.
True_Nep Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 116.6 ft.

Round #1 Event log

Bot - 4 Was eliminated @ 10.24
Bot - 5 Got a kill @ 10.24
Bot - 4 Got bonus balled @ 10.34
Bot - 5 Hit a bonus ball @ 10.34
Bot - 1 Got a kill @ 15.05
True_Nep Was eliminated @ 15.05
Bot - 1 Hit a bonus bounce @ 15.18
True_Nep Got bonus bounced @ 15.18
True_Nep Took over bot @ 19.41
Bot - 3 Got a kill @ 27.72
True_Nep Was eliminated @ 27.72
Bot - 3 Hit a bonus ball @ 27.82
True_Nep Got bonus balled @ 27.82

Round #2 Recap Round length: 0:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 136 shots Reloads 0 Chops 0 Swabs 0 Ran 205 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 165.6 ft.
Bot - 3 Got 2 kills Took 2 bounces Fired 135 shots Reloads 0 Chops 0 Swabs 0 Ran 228.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 179.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 140 shots Reloads 0 Chops 0 Swabs 0 Ran 214.2 ft.
True_Nep Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 111.4 ft.

Round #2 Event log

Bot - 2 Bounced a player @ 9.54
Bot - 3 Took a bounce @ 9.54
Bot - 3 Took a bounce @ 12.21
Bot - 4 Bounced a player @ 12.21
Bot - 2 Was eliminated @ 16.76
Bot - 3 Got a kill @ 16.76
Bot - 2 Got bonus balled @ 16.86
Bot - 3 Hit a bonus ball @ 16.86
Bot - 5 Got a kill @ 19.57
True_Nep Was eliminated @ 19.57
True_Nep Took over bot @ 23.01
Bot - 3 Got a kill @ 30.55
True_Nep Was eliminated @ 30.55
Bot - 1 Hit a bonus ball @ 30.65
True_Nep Got bonus balled @ 30.65
Bot - 1 Hit a bonus ball @ 30.76
True_Nep Got bonus balled @ 30.76

Round #3 Recap Round length: 0:03 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 129.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.1 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 158.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 135.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 136.6 ft.
True_Nep Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
True_Nep Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.11
Bot - 4 Was eliminated @ 1.11
Bot - 2 Was eliminated @ 1.53
Bot - 3 Got a kill @ 1.53
Bot - 3 Got a kill @ 3.36
True_Nep Was eliminated @ 3.36
True_Nep Got bonus balled @ 3.76
Bot - 3 Hit a bonus ball @ 3.76

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback