2D Paintball
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3v3 Team Deathmatch

by
11 - 20
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 160 Bot - 2 9 2 4.5 N/A 0
#2 95 Bot - 1 7 7 1 N/A 0
#3 69 Bot - 4 3 2 1.5 N/A 0
#4 68 lzimmy9 6 10 0.6 Un-ranked 0
#5 56 flash2 5 9 0.5 Un-ranked 0
#6 0 Bot - 3 0 0 0 N/A 0
Campaign

2D Paintball Match Log #145357 (05-05-2017 @ 05:27am)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 167.7 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 36.9 ft.
flash2 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 93 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 129 shots Reloads 0 Chops 2 Swabs 1 Ran 124.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 54.2 ft.
lzimmy9 Got 3 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 106.9 ft.

Round #1 Event log

Bot - 2 Chopped a ball @ 163.46
Bot - 2 Chopped a ball @ 167.49
Bot - 2 Swabbed @ 174.03
lzimmy9 Got a kill @ 179.73
lzimmy9 Hit a bonus ball @ 179.89
lzimmy9 Got a kill @ 184.26
Bot - 1 Was eliminated @ 188.68
lzimmy9 Got a kill @ 188.68

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback