2D Paintball
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1v1 - King of the Hill

by
1 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 45 antney11 1 0 1 Un-ranked 0
#2 0 Keagan 0 0 0 Un-ranked 0
Campaign

2D Paintball Match Log #142885 (04-25-2017 @ 01:04pm)

Round #1 Recap Round length: 0:03 / Team Blue Scored

Keagan Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 9.9 ft.
Keagan Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
antney11 Got 1 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 15.1 ft.
Keagan Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Keagan Was eliminated @ 3.02
antney11 Got a kill @ 3.02

Round #2 Recap Round length: 1:00 / Round Draw!

antney11 Got 0 kills Took 0 bounces Fired 381 shots Reloads 0 Chops 2 Swabs 1 Ran 318.1 ft.

Round #2 Event log

antney11 Chopped a ball @ 5.05
antney11 Swabbed @ 6.60
antney11 Chopped a ball @ 57.25

Round #3 Recap Round length: 0:04 / Team Red Scored

antney11 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 14.5 ft.

Round #3 Event log

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback