2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 111 Bot - 1 3 0 3 N/A 0
#2 76 Bot - 3 2 1 2 N/A 0
#3 68 Bot - 5 4 1 4 N/A 0
#4 26 Bot - 4 2 3 0.6 N/A 0
#5 11 Bot - 2 1 3 0.3 N/A 0
#6 0 sego475 0 1 0 Un-ranked 0
#7 0 Anon-9896 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #141291 (04-20-2017 @ 05:12am)

Round #1 Recap Round length: 0:28 / Team Red Scored

sego475 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 44.8 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 0 Swabs 0 Ran 212.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 174.1 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 0 Swabs 0 Ran 237.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 1 Swabs 1 Ran 228.3 ft.
Anon-9896 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 159.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #1 Event log

sego475 Was eliminated @ 3.39
Bot - 4 Got a kill @ 3.39
sego475 Got bonus balled @ 3.56
Bot - 4 Hit a bonus ball @ 3.56
Bot - 5 Took over bot @ 6.09
Bot - 3 Got a kill @ 15.44
Bot - 2 Was eliminated @ 15.44
Bot - 2 Got bonus balled @ 15.52
Bot - 3 Hit a bonus ball @ 15.52
Bot - 4 Chopped a ball @ 23.51
Bot - 3 Got a kill @ 23.64
Anon-9896 Was eliminated @ 23.64
Bot - 4 Swabbed @ 28.12
Bot - 4 Was eliminated @ 28.68
Bot - 1 Got a kill @ 28.68
Bot - 4 Got bonus balled @ 28.79
Bot - 1 Hit a bonus ball @ 28.79

Round #2 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 161.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 150.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 195 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 1 Swabs 1 Ran 171.2 ft.
Anon-9896 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 75 ft.
Bot - 5 Got 3 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 173.5 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 1.65
Bot - 5 Got a kill @ 1.65
Anon-9896 Was eliminated @ 6.75
Bot - 5 Got a kill @ 6.75
Bot - 4 Chopped a ball @ 7.04
Bot - 4 Was eliminated @ 12.77
Bot - 5 Got a kill @ 12.77
Bot - 4 Swabbed @ 13.11

Round #3 Recap Round length: 0:23 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 168.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 144.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 184.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 0 Swabs 0 Ran 193.5 ft.
Anon-9896 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 32.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 192.9 ft.

Round #3 Event log

Bot - 1 Got a kill @ 8.31
Anon-9896 Was eliminated @ 8.31
Bot - 2 Got a kill @ 11.28
Bot - 5 Was eliminated @ 11.28
Bot - 2 Was eliminated @ 11.40
Bot - 5 Got a kill @ 11.40
Bot - 2 Hit a bonus ball @ 11.43
Bot - 5 Got bonus balled @ 11.43
Bot - 3 Was eliminated @ 18.14
Bot - 4 Got a kill @ 18.14
Bot - 1 Got a kill @ 22.95
Bot - 4 Was eliminated @ 22.95

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback