2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 119 Bot - 4 4 0 4 N/A 0
#2 103 HunterStucker 3 1 3 Un-ranked 0
#3 70 Bot - 2 2 0 2 N/A 0
#4 15 Bot - 5 1 3 0.3 N/A 0
#5 0 Bot - 1 0 3 0 N/A 0
#6 0 Bot - 3 0 3 0 N/A 0
Campaign

2D Paintball Match Log #140999 (04-19-2017 @ 10:02am)

Round #1 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 135.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 1 Swabs 0 Ran 156.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 169 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 128.5 ft.
HunterStucker Got 2 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 218.8 ft.

Round #1 Event log

Bot - 5 Was eliminated @ 1.89
HunterStucker Got a kill @ 1.89
Bot - 3 Was eliminated @ 4.15
Bot - 4 Got a kill @ 4.15
Bot - 3 Got bonus balled @ 4.25
Bot - 4 Hit a bonus ball @ 4.25
Bot - 3 Got bonus balled @ 4.40
Bot - 4 Hit a bonus ball @ 4.40
Bot - 2 Chopped a ball @ 5.97
Bot - 1 Was eliminated @ 8.88
HunterStucker Got a kill @ 8.88

Round #2 Recap Round length: 0:59 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 155.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 264 shots Reloads 0 Chops 0 Swabs 0 Ran 262.3 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 249 shots Reloads 0 Chops 1 Swabs 1 Ran 276.1 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 260 shots Reloads 0 Chops 2 Swabs 2 Ran 308.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 172.8 ft.
HunterStucker Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 53.2 ft.

Round #2 Event log

Bot - 4 Bounced a player @ 4.59
Bot - 1 Took a bounce @ 4.59
Bot - 1 Was eliminated @ 9.77
Bot - 4 Got a kill @ 9.77
Bot - 1 Got bonus balled @ 10.04
Bot - 4 Hit a bonus ball @ 10.04
HunterStucker Was eliminated @ 12.95
Bot - 5 Got a kill @ 12.95
Bot - 2 Got a kill @ 16.26
Bot - 5 Was eliminated @ 16.26
Bot - 4 Chopped a ball @ 33.07
Bot - 2 Bounced a player @ 39.16
Bot - 3 Took a bounce @ 39.16
Bot - 4 Swabbed @ 40.32
Bot - 3 Chopped a ball @ 41.02
Bot - 3 Swabbed @ 47.04
Bot - 4 Chopped a ball @ 48.67
Bot - 4 Swabbed @ 54.22
HunterStucker Took over bot @ 59.53
Bot - 4 Got a kill @ 59.54
Bot - 3 Was eliminated @ 59.54

Round #3 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 156.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 157.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 129.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 145 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 127.3 ft.
HunterStucker Got 1 kills Took 1 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 169.5 ft.

Round #3 Event log

Bot - 5 Bounced a player @ 1.58
HunterStucker Took a bounce @ 1.58
Bot - 4 Got a kill @ 1.86
Bot - 5 Was eliminated @ 1.86
Bot - 4 Hit a bonus ball @ 2.05
Bot - 5 Got bonus balled @ 2.05
Bot - 1 Was eliminated @ 5.11
Bot - 2 Got a kill @ 5.11
Bot - 3 Was eliminated @ 6.51
HunterStucker Got a kill @ 6.51

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback