2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 128 Bot - 1 4 0 4 N/A 0
#2 100 Bot - 5 2 0 2 N/A 0
#3 68 Bot - 3 3 2 1.5 N/A 0
#4 11 Bot - 2 1 3 0.3 N/A 0
#5 6 bucksavage13 1 5 0.2 Un-ranked 0
#6 0 Bot - 4 0 1 0 N/A 0
Campaign

2D Paintball Match Log #139107 (04-12-2017 @ 12:19pm)

Round #1 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 172.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 156.4 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 184.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 178.9 ft.
bucksavage13 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 129.9 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 4.46
Bot - 1 Got a kill @ 4.46
Bot - 3 Got a kill @ 6.22
bucksavage13 Was eliminated @ 6.22
Bot - 3 Hit a bonus ball @ 6.33
bucksavage13 Got bonus balled @ 6.33
Bot - 3 Hit a bonus ball @ 6.47
bucksavage13 Got bonus balled @ 6.47
bucksavage13 Took over bot @ 10.90
Bot - 3 Got a kill @ 19.42
bucksavage13 Was eliminated @ 19.42
Bot - 3 Hit a bonus ball @ 19.69
bucksavage13 Got bonus balled @ 19.69

Round #2 Recap Round length: 0:28 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 213.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 124.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 135.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 0 Swabs 0 Ran 196.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 1 Swabs 1 Ran 208 ft.
bucksavage13 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 322.9 ft.

Round #2 Event log

Bot - 5 Chopped a ball @ 2.95
Bot - 3 Was eliminated @ 4.02
bucksavage13 Got a kill @ 4.02
Bot - 1 Got a kill @ 5.12
Bot - 2 Was eliminated @ 5.12
Bot - 1 Hit a bonus ball @ 5.38
Bot - 2 Got bonus balled @ 5.38
Bot - 5 Swabbed @ 9.55
Bot - 1 Got a kill @ 18.60
bucksavage13 Was eliminated @ 18.60
bucksavage13 Got bonus balled @ 18.68
Bot - 1 Hit a bonus ball @ 18.68
bucksavage13 Got bonus balled @ 18.82
Bot - 1 Hit a bonus ball @ 18.82
bucksavage13 Took over bot @ 24.25
bucksavage13 Was eliminated @ 28.57
Bot - 5 Got a kill @ 28.57

Round #3 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 168.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 150.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 153 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 1 Swabs 1 Ran 149 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 1 Ran 165.3 ft.
bucksavage13 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 114.1 ft.

Round #3 Event log

Bot - 4 Chopped a ball @ 0.89
Bot - 2 Got a kill @ 2.72
Bot - 3 Was eliminated @ 2.72
Bot - 2 Hit a bonus ball @ 2.85
Bot - 3 Got bonus balled @ 2.85
Bot - 2 Was eliminated @ 2.90
Bot - 3 Got a kill @ 2.90
Bot - 4 Was eliminated @ 5.15
Bot - 5 Got a kill @ 5.15
Bot - 4 Swabbed @ 5.40
Bot - 5 Chopped a ball @ 7.03
Bot - 1 Got a kill @ 14.44
bucksavage13 Was eliminated @ 14.44
Bot - 5 Swabbed @ 14.76

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback