2D Paintball
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3v3 Team Deathmatch

by
58 - 39
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 301 Bot - 1 21 23 0.9 N/A 0
#2 300 IanCarru03 26 20 1.3 Un-ranked 0
#3 286 curtkat 24 16 1.5 Un-ranked 0
#4 254 Bot - 3 17 16 1 N/A 0
#5 96 Bot - 2 7 3 2.3 N/A 0
#6 4 faglord 1 18 0 Un-ranked 0
Campaign

2D Paintball Match Log #139048 (04-12-2017 @ 08:04am)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 41.8 ft.
faglord Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 27.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 98.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 48.2 ft.
curtkat Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 17.3 ft.
IanCarru03 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 152.2 ft.

Round #1 Event log

Bot - 1 Got a kill @ 186.08
Bot - 1 Hit a bonus ball @ 186.20

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback