2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 120 Bot - 3 3 0 3 N/A 0
#2 91 Bot - 5 3 1 3 N/A 0
#3 50 Bot - 1 2 2 1 N/A 0
#4 20 Bot - 2 2 2 1 N/A 0
#5 17 Bananaland 0 6 0 Un-ranked 0
#6 11 Bot - 4 1 0 1 N/A 0
Campaign

2D Paintball Match Log #138764 (04-11-2017 @ 05:53am)

Round #1 Recap Round length: 0:54 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 192.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 131 shots Reloads 0 Chops 1 Swabs 1 Ran 188 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 131 shots Reloads 0 Chops 1 Swabs 1 Ran 242.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 129.4 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 156 shots Reloads 0 Chops 2 Swabs 1 Ran 279 ft.
Bananaland Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 217 ft.

Round #1 Event log

Bananaland Was eliminated @ 2.45
Bot - 1 Got a kill @ 2.45
Bananaland Took over bot @ 5.80
Bot - 2 Chopped a ball @ 6.53
Bot - 5 Chopped a ball @ 6.90
Bot - 2 Swabbed @ 13.55
Bot - 5 Swabbed @ 21.63
Bot - 2 Got a kill @ 22.28
Bot - 1 Was eliminated @ 22.28
Bot - 3 Chopped a ball @ 28.09
Bot - 5 Got a kill @ 29.29
Bananaland Was eliminated @ 29.29
Bananaland Took over bot @ 33.92
Bot - 3 Swabbed @ 46.67
Bot - 5 Chopped a ball @ 49.04
Bot - 5 Got a kill @ 53.78
Bananaland Was eliminated @ 53.78
Bot - 5 Hit a bonus ball @ 53.88
Bananaland Got bonus balled @ 53.88

Round #2 Recap Round length: 0:39 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 119 shots Reloads 0 Chops 0 Swabs 0 Ran 221.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 124.1 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 0 Swabs 0 Ran 221.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 1 Swabs 0 Ran 162.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 1 Swabs 0 Ran 177 ft.
Bananaland Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 267.3 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 1.66
Bot - 5 Got a kill @ 1.66
Bot - 5 Chopped a ball @ 10.72
Bot - 4 Chopped a ball @ 11.03
Bot - 3 Got a kill @ 11.21
Bananaland Was eliminated @ 11.21
Bot - 4 Got a kill @ 14.48
Bot - 5 Was eliminated @ 14.48
Bananaland Took over bot @ 14.60
Bot - 3 Got a kill @ 39.13
Bananaland Was eliminated @ 39.13

Round #3 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 154.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 143.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 118 shots Reloads 0 Chops 1 Swabs 1 Ran 457.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 151.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 0 Swabs 0 Ran 320 ft.
Bananaland Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 1 Swabs 0 Ran 289.6 ft.

Round #3 Event log

Bot - 3 Got a kill @ 4.58
Bananaland Was eliminated @ 4.58
Bot - 1 Was eliminated @ 5.07
Bot - 2 Got a kill @ 5.07
Bot - 1 Got bonus balled @ 5.20
Bot - 4 Hit a bonus ball @ 5.20
Bot - 1 Got a kill @ 5.23
Bot - 2 Was eliminated @ 5.23
Bananaland Took over bot @ 7.05
Bananaland Chopped a ball @ 58.98
Bot - 3 Chopped a ball @ 66.77
Bot - 3 Swabbed @ 82.57

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback