2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 166 dds115 7 1 7 Un-ranked 0
#2 75 Arakonaga 2 1 2 Un-ranked 0
#3 50 Bot - 2 0 0 0 N/A 0
#4 30 Bot - 3 2 1 2 N/A 0
#5 0 Bot - 1 0 3 0 N/A 0
#6 0 ProjectPb 0 3 0 Un-ranked 0
#7 0 Anon-7458 0 2 0 Un-ranked 0
Campaign

2D Paintball Match Log #138616 (04-10-2017 @ 01:20pm)

Round #1 Recap Round length: 0:22 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 175.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 133.7 ft.
Bot - 3 Got 2 kills Took 2 bounces Fired 84 shots Reloads 0 Chops 1 Swabs 0 Ran 197.7 ft.
dds115 Got 3 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 204.8 ft.
Arakonaga Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 89.1 ft.
ProjectPb Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #1 Event log

Bot - 3 Got a kill @ 4.74
dds115 Was eliminated @ 4.74
dds115 Took over bot @ 6.26
Bot - 1 Was eliminated @ 12.16
dds115 Got a kill @ 12.16
Bot - 1 Got bonus balled @ 12.37
dds115 Hit a bonus ball @ 12.37
Bot - 3 Chopped a ball @ 15.31
Bot - 3 Got a kill @ 15.74
Arakonaga Was eliminated @ 15.74
ProjectPb Was eliminated @ 18.03
dds115 Got a kill @ 18.03
dds115 Hit a bonus ball @ 18.23
ProjectPb Got bonus balled @ 18.23
dds115 Bounced a player @ 21.04
Bot - 3 Took a bounce @ 21.04
dds115 Bounced a player @ 21.08
Bot - 3 Took a bounce @ 21.08
Bot - 3 Was eliminated @ 21.72
dds115 Got a kill @ 21.72

Round #2 Recap Round length: 0:07 / Team Red Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 113.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 154.1 ft.
dds115 Got 2 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 1 Swabs 0 Ran 83.9 ft.
Arakonaga Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 172.4 ft.
ProjectPb Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-7458 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 61.4 ft.

Round #2 Event log

dds115 Chopped a ball @ 1.64
Arakonaga Got a kill @ 2.95
Anon-7458 Was eliminated @ 2.95
Bot - 1 Was eliminated @ 3.09
dds115 Got a kill @ 3.09
Bot - 1 Got bonus balled @ 3.17
dds115 Hit a bonus ball @ 3.17
dds115 Got a kill @ 6.94
ProjectPb Was eliminated @ 6.94

Round #3 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 142 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 126.3 ft.
dds115 Got 2 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 138.1 ft.
Arakonaga Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 213.7 ft.
ProjectPb Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-7458 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 6 ft.

Round #3 Event log

dds115 Got a kill @ 2.87
ProjectPb Was eliminated @ 2.87
Anon-7458 Was eliminated @ 3.57
dds115 Got a kill @ 3.57
Bot - 1 Was eliminated @ 6.95
Arakonaga Got a kill @ 6.95

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback