2D Paintball
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D5 - Rookie 3v3

by
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 74 Bot - 3 4 3 1.3 N/A 0
#2 66 KidPoptart 3 2 1.5 Un-ranked 0
#3 57 Bot - 5 2 1 2 N/A 0
#4 47 Bot - 1 2 2 1 N/A 0
#5 46 BigBoom 2 5 0.4 Un-ranked 0
#6 38 Bot - 4 3 3 1 N/A 0
#7 33 Bot - 2 3 3 1 N/A 0
Campaign

2D Paintball Match Log #137436 (04-06-2017 @ 11:21am)

Round #1 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 148.9 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 134 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 171.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 158.8 ft.
BigBoom Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 140.9 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 1.64
Bot - 2 Got a kill @ 1.64
Bot - 2 Hit a bonus ball @ 1.77
Bot - 1 Got bonus balled @ 1.77
Bot - 2 Was eliminated @ 1.80
Bot - 3 Got a kill @ 1.80
Bot - 1 Hit a bonus ball @ 1.85
Bot - 2 Got bonus balled @ 1.85
Bot - 3 Hit a bonus ball @ 1.90
Bot - 2 Got bonus balled @ 1.90
Bot - 5 Was eliminated @ 4.65
BigBoom Got a kill @ 4.65
Bot - 5 Got a kill @ 5.13
BigBoom Was eliminated @ 5.13
Bot - 3 Got a kill @ 5.83
Bot - 4 Was eliminated @ 5.83
Bot - 3 Was eliminated @ 6.15
Bot - 4 Got a kill @ 6.15

Round #2 Recap Round length: 0:32 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 143.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 180.5 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 151.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 1 Swabs 1 Ran 185.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 229.8 ft.
BigBoom Got 0 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 0 Swabs 0 Ran 203.2 ft.

Round #2 Event log

Bot - 2 Got a kill @ 2.87
Bot - 1 Was eliminated @ 2.87
Bot - 1 Got bonus balled @ 2.98
Bot - 2 Hit a bonus ball @ 2.98
Bot - 4 Chopped a ball @ 4.20
Bot - 4 Swabbed @ 8.75
BigBoom Was eliminated @ 9.28
Bot - 3 Got a kill @ 9.28
BigBoom Got bonus balled @ 9.42
Bot - 3 Hit a bonus ball @ 9.42
BigBoom Took over bot @ 12.52
Bot - 4 Was eliminated @ 12.54
Bot - 3 Got a kill @ 12.54
Bot - 4 Got bonus balled @ 12.63
Bot - 5 Hit a bonus ball @ 12.63
Bot - 3 Was eliminated @ 12.63
Bot - 4 Got a kill @ 12.63
Bot - 3 Hit a bonus ball @ 12.69
Bot - 4 Got bonus balled @ 12.69
Bot - 4 Hit a bonus ball @ 12.76
Bot - 3 Got bonus balled @ 12.76
Bot - 5 Got a kill @ 32.51
BigBoom Was eliminated @ 32.51
Bot - 5 Hit a bonus ball @ 32.56
BigBoom Got bonus balled @ 32.56

Round #3 Recap Round length: 0:15 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 8.4 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 184.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 124.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 142.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 1 Swabs 1 Ran 161.8 ft.
KidPoptart Got 1 kills Took 1 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 218.7 ft.
BigBoom Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 261.8 ft.

Round #3 Event log

Bot - 4 Chopped a ball @ 0.85
Bot - 1 Got a kill @ 1.89
Bot - 2 Was eliminated @ 1.89
Bot - 1 Hit a bonus ball @ 2.02
Bot - 2 Got bonus balled @ 2.02
Bot - 3 Hit a bonus ball @ 2.12
Bot - 2 Got bonus balled @ 2.12
Bot - 3 Was eliminated @ 2.20
Bot - 2 Got a kill @ 2.20
Bot - 3 Got bonus balled @ 2.32
Bot - 2 Hit a bonus ball @ 2.32
Bot - 4 Swabbed @ 6.79
BigBoom Was eliminated @ 9.08
KidPoptart Got a kill @ 9.08
BigBoom Got bonus balled @ 9.21
KidPoptart Hit a bonus ball @ 9.21
Bot - 4 Bounced a player @ 9.24
KidPoptart Took a bounce @ 9.24
Bot - 4 Got a kill @ 9.98
KidPoptart Was eliminated @ 9.98
KidPoptart Got bonus balled @ 10.10
Bot - 4 Hit a bonus ball @ 10.10
KidPoptart Took over bot @ 12.25
BigBoom Took over bot @ 14.29
KidPoptart Was eliminated @ 15.46
BigBoom Got a kill @ 15.46

Round #4 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 163.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 1 Swabs 0 Ran 143.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 154.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 132.9 ft.
KidPoptart Got 2 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 266.2 ft.
BigBoom Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 193.5 ft.

Round #4 Event log

Bot - 2 Was eliminated @ 2.63
KidPoptart Got a kill @ 2.63
Bot - 2 Chopped a ball @ 2.71
Bot - 2 Got bonus bounced @ 2.84
KidPoptart Hit a bonus bounce @ 2.84
Bot - 2 Got bonus balled @ 2.94
KidPoptart Hit a bonus ball @ 2.94
Bot - 1 Got a kill @ 4.30
Bot - 4 Was eliminated @ 4.30
KidPoptart Got a kill @ 11.62
BigBoom Was eliminated @ 11.62
KidPoptart Hit a bonus ball @ 11.82
BigBoom Got bonus balled @ 11.82

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback