2D Paintball
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D5 - Rookie 3v3

by
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 168 Bot - 3 6 2 3 N/A 0
#2 102 Bot - 5 2 1 2 N/A 0
#3 80 Bot - 2 3 1 3 N/A 0
#4 75 BigBoom 3 8 0.3 Un-ranked 0
#5 66 Bot - 1 1 3 0.3 N/A 0
#6 62 Bot - 4 1 0 1 N/A 0
#7 0 Anon-5715 0 1 0 Un-ranked 0
Campaign

2D Paintball Match Log #137434 (04-06-2017 @ 11:19am)

Round #1 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 3 Swabs 0 Ran 170.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 175.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 123.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 1 Swabs 1 Ran 152.4 ft.
Anon-5715 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 253.4 ft.
BigBoom Got 2 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 239.6 ft.

Round #1 Event log

Bot - 2 Got a kill @ 1.48
Bot - 3 Was eliminated @ 1.48
Bot - 4 Chopped a ball @ 8.36
Bot - 1 Chopped a ball @ 9.55
Bot - 1 Chopped a ball @ 10.08
Anon-5715 Was eliminated @ 11.00
BigBoom Got a kill @ 11.00
Bot - 1 Chopped a ball @ 12.97
Bot - 1 Was eliminated @ 13.57
BigBoom Got a kill @ 13.57
Bot - 4 Swabbed @ 13.81

Round #2 Recap Round length: 0:07 / Team Blue Scored

Anon-5715 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 125.2 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 131.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 132.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 159.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 72.7 ft.
BigBoom Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 179.5 ft.

Round #2 Event log

Bot - 2 Got a kill @ 0.72
Bot - 3 Was eliminated @ 0.72
Bot - 5 Took over bot @ 2.59
Bot - 2 Got a kill @ 3.18
Bot - 5 Was eliminated @ 3.18
Bot - 1 Was eliminated @ 6.86
BigBoom Got a kill @ 6.86

Round #3 Recap Round length: 0:25 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 209.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 1 Swabs 0 Ran 171.1 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 0 Swabs 0 Ran 210.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 164.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 117 shots Reloads 0 Chops 0 Swabs 0 Ran 198.7 ft.
BigBoom Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 411.3 ft.

Round #3 Event log

Bot - 3 Got a kill @ 6.58
BigBoom Was eliminated @ 6.58
BigBoom Took over bot @ 9.73
Bot - 2 Chopped a ball @ 14.93
Bot - 5 Got a kill @ 16.31
BigBoom Was eliminated @ 16.31
Bot - 5 Hit a bonus ball @ 16.43
BigBoom Got bonus balled @ 16.43
Bot - 5 Hit a bonus ball @ 16.56
BigBoom Got bonus balled @ 16.56
BigBoom Took over bot @ 19.02
Bot - 3 Got a kill @ 25.08
BigBoom Was eliminated @ 25.08
Bot - 3 Hit a bonus ball @ 25.33
BigBoom Got bonus balled @ 25.33

Round #4 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 173.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 153.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 154.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 163.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 180.3 ft.
BigBoom Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 116.7 ft.

Round #4 Event log

Bot - 3 Got a kill @ 1.89
BigBoom Was eliminated @ 1.89
Bot - 2 Was eliminated @ 2.56
Bot - 5 Got a kill @ 2.56
Bot - 2 Got bonus balled @ 2.70
Bot - 5 Hit a bonus ball @ 2.70
Bot - 2 Got bonus balled @ 2.83
Bot - 5 Hit a bonus ball @ 2.83
BigBoom Took over bot @ 7.07
Bot - 1 Got a kill @ 10.58
BigBoom Was eliminated @ 10.58
Bot - 1 Hit a bonus ball @ 10.71
BigBoom Got bonus balled @ 10.71

Round #5 Recap Round length: 0:31 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 144.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 135.1 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 195.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 214.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 193.6 ft.
BigBoom Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 361.3 ft.

Round #5 Event log

Bot - 1 Was eliminated @ 2.72
Bot - 4 Got a kill @ 2.72
Bot - 1 Got bonus balled @ 2.84
Bot - 4 Hit a bonus ball @ 2.84
Bot - 4 Hit a bonus ball @ 2.97
Bot - 1 Got bonus balled @ 2.97
Bot - 3 Got a kill @ 5.93
BigBoom Was eliminated @ 5.93
BigBoom Took over bot @ 8.13
Bot - 3 Got a kill @ 14.52
BigBoom Was eliminated @ 14.52
Bot - 3 Hit a bonus ball @ 14.63
BigBoom Got bonus balled @ 14.63
BigBoom Took over bot @ 25.07
Bot - 3 Got a kill @ 30.95
BigBoom Was eliminated @ 30.95
BigBoom Got bonus balled @ 31.32
Bot - 3 Hit a bonus ball @ 31.32

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback