2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 135 Bot - 3 4 0 4 N/A 0
#2 97 Bot - 1 3 1 3 N/A 0
#3 50 Bot - 2 2 2 1 N/A 0
#4 17 waterb0y 2 5 0.4 Un-ranked 0
#5 10 Bot - 4 1 1 1 N/A 0
#6 0 Anon-5769 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #137063 (04-05-2017 @ 03:24pm)

Round #1 Recap Round length: 1:23 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 209.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 125.9 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 360.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 359.6 ft.
waterb0y Got 1 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 2 Swabs 0 Ran 290.9 ft.
Anon-5769 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 38.8 ft.

Round #1 Event log

Bot - 3 Got a kill @ 2.59
Anon-5769 Was eliminated @ 2.59
Bot - 2 Was eliminated @ 5.59
Bot - 4 Got a kill @ 5.59
Bot - 1 Was eliminated @ 34.79
waterb0y Got a kill @ 34.79
Bot - 1 Got bonus balled @ 35.09
waterb0y Hit a bonus ball @ 35.09
waterb0y Chopped a ball @ 54.77
Bot - 3 Got a kill @ 61.85
waterb0y Was eliminated @ 61.85
waterb0y Took over bot @ 69.64
waterb0y Chopped a ball @ 80.44
Bot - 3 Got a kill @ 83.56
waterb0y Was eliminated @ 83.56

Round #2 Recap Round length: 0:44 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 123 shots Reloads 0 Chops 0 Swabs 0 Ran 234.5 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 290.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 121 shots Reloads 0 Chops 1 Swabs 1 Ran 261.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 140.4 ft.
waterb0y Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 111.3 ft.
Anon-5769 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 216.3 ft.

Round #2 Event log

Bot - 3 Chopped a ball @ 2.24
Bot - 2 Got a kill @ 2.60
waterb0y Was eliminated @ 2.60
Bot - 2 Got a kill @ 5.56
Bot - 4 Was eliminated @ 5.56
Bot - 3 Swabbed @ 9.25
Bot - 1 Got a kill @ 43.89
Anon-5769 Was eliminated @ 43.89

Round #3 Recap Round length: 1:02 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 143 shots Reloads 0 Chops 0 Swabs 0 Ran 282 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 243.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 129 shots Reloads 0 Chops 0 Swabs 0 Ran 300.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 137.2 ft.
waterb0y Got 1 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 1 Swabs 0 Ran 150 ft.
Anon-5769 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 86.8 ft.
Anon-5769 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

waterb0y Was eliminated @ 4.76
Bot - 1 Got a kill @ 4.76
waterb0y Took over bot @ 8.85
Bot - 3 Got a kill @ 10.78
Anon-5769 Was eliminated @ 10.78
Bot - 2 Was eliminated @ 33.45
waterb0y Got a kill @ 33.45
waterb0y Chopped a ball @ 47.88
Bot - 1 Got a kill @ 61.81
waterb0y Was eliminated @ 61.81
Bot - 1 Hit a bonus ball @ 61.93
waterb0y Got bonus balled @ 61.93
Bot - 1 Hit a bonus ball @ 62.06
waterb0y Got bonus balled @ 62.06

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback