2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 147 Bot - 2 5 0 5 N/A 0
#2 111 Anon-4382 4 1 4 Un-ranked 0
#3 75 Bot - 1 0 0 0 N/A 0
#4 12 ahdgins9 1 5 0.2 Un-ranked 0
#5 0 Bot - 3 0 1 0 N/A 0
#6 0 boston99 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #136955 (04-05-2017 @ 11:02am)

Round #1 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 158.2 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 1 Swabs 1 Ran 140.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 133.1 ft.
boston99 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 177.4 ft.
Anon-4382 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 75.7 ft.
ahdgins9 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 122 ft.

Round #1 Event log

Bot - 2 Chopped a ball @ 5.45
Bot - 2 Got a kill @ 6.88
Bot - 3 Was eliminated @ 6.88
Bot - 2 Got a kill @ 9.36
boston99 Was eliminated @ 9.36
Bot - 2 Swabbed @ 12.34
Anon-4382 Got a kill @ 14.57
ahdgins9 Was eliminated @ 14.57

Round #2 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 193.8 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 1 Swabs 0 Ran 200.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 134.6 ft.
boston99 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 148.1 ft.
Anon-4382 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 167.4 ft.
ahdgins9 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 113.6 ft.

Round #2 Event log

Bot - 2 Got a kill @ 2.00
ahdgins9 Was eliminated @ 2.00
ahdgins9 Took over bot @ 5.25
Bot - 2 Got a kill @ 12.35
boston99 Was eliminated @ 12.35
Bot - 2 Hit a bonus ball @ 12.60
boston99 Got bonus balled @ 12.60
Bot - 2 Chopped a ball @ 20.57
Bot - 2 Got a kill @ 21.24
ahdgins9 Was eliminated @ 21.24
Bot - 2 Hit a bonus ball @ 21.31
ahdgins9 Got bonus balled @ 21.31

Round #3 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 167 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 175.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 134.1 ft.
boston99 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 157.6 ft.
Anon-4382 Got 3 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 1 Swabs 0 Ran 89.6 ft.
ahdgins9 Got 1 kills Took 2 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 85.2 ft.

Round #3 Event log

Anon-4382 Chopped a ball @ 4.48
Anon-4382 Bounced a player @ 4.56
ahdgins9 Took a bounce @ 4.56
Anon-4382 Got a kill @ 4.66
boston99 Was eliminated @ 4.66
Anon-4382 Got a kill @ 6.37
ahdgins9 Was eliminated @ 6.37
Anon-4382 Hit a bonus ball @ 6.62
ahdgins9 Got bonus balled @ 6.62
ahdgins9 Took over bot @ 9.91
Anon-4382 Bounced a player @ 12.96
ahdgins9 Took a bounce @ 12.96
Anon-4382 Was eliminated @ 19.29
ahdgins9 Got a kill @ 19.29
Anon-4382 Got bonus balled @ 19.51
ahdgins9 Hit a bonus ball @ 19.51
Anon-4382 Got a kill @ 19.54
ahdgins9 Was eliminated @ 19.54

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback