2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 95 Bot - 2 2 0 2 N/A 0
#2 91 Bot - 1 3 1 3 N/A 0
#3 75 Bot - 4 2 1 2 N/A 0
#4 46 Bot - 3 2 2 1 N/A 0
#5 25 Anon-4382 0 2 0 Un-ranked 0
#6 0 Mexicanozombie 0 1 0 Un-ranked 0
#7 0 Bot - 5 0 2 0 N/A 0
Campaign

2D Paintball Match Log #136947 (04-05-2017 @ 10:40am)

Round #1 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 126.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 290 shots Reloads 0 Chops 0 Swabs 0 Ran 378.8 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 135.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 292 shots Reloads 0 Chops 1 Swabs 1 Ran 390.5 ft.
Anon-4382 Got 0 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 1 Swabs 0 Ran 53.7 ft.
Mexicanozombie Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Mexicanozombie Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 2.03
Bot - 3 Got a kill @ 2.03
Bot - 2 Bounced a player @ 9.36
Bot - 3 Took a bounce @ 9.36
Bot - 2 Got a kill @ 9.38
Bot - 3 Was eliminated @ 9.38
Bot - 4 Got a kill @ 18.11
Mexicanozombie Was eliminated @ 18.11
Bot - 4 Chopped a ball @ 74.27
Bot - 4 Swabbed @ 80.87
Anon-4382 Chopped a ball @ 89.69

Round #2 Recap Round length: 0:22 / Team Blue Scored

Bot - 1 Got 2 kills Took 1 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 198.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 187.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 142.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 199.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 173.6 ft.
Anon-4382 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 46.6 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 13.06
Bot - 4 Got a kill @ 13.06
Anon-4382 Was eliminated @ 13.11
Bot - 1 Got a kill @ 13.11
Bot - 1 Hit a bonus ball @ 13.51
Anon-4382 Got bonus balled @ 13.51
Bot - 5 Bounced a player @ 21.45
Bot - 1 Took a bounce @ 21.45
Bot - 1 Got a kill @ 22.26
Bot - 5 Was eliminated @ 22.26

Round #3 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 250 shots Reloads 0 Chops 0 Swabs 0 Ran 377.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 218 shots Reloads 0 Chops 1 Swabs 0 Ran 399.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 250 shots Reloads 0 Chops 2 Swabs 2 Ran 357.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 132 shots Reloads 0 Chops 0 Swabs 0 Ran 261.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 131.1 ft.
Anon-4382 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 34 ft.

Round #3 Event log

Bot - 3 Chopped a ball @ 3.52
Bot - 2 Got a kill @ 3.99
Bot - 5 Was eliminated @ 3.99
Anon-4382 Was eliminated @ 4.01
Bot - 1 Got a kill @ 4.01
Bot - 3 Swabbed @ 10.09
Bot - 4 Was eliminated @ 45.43
Bot - 3 Got a kill @ 45.43
Bot - 3 Hit a bonus ball @ 45.53
Bot - 4 Got bonus balled @ 45.53
Bot - 3 Chopped a ball @ 72.29
Bot - 3 Swabbed @ 78.15
Bot - 2 Chopped a ball @ 80.75

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback