2D Paintball
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D5 - Rookie 3v3

by
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 104 Bot - 6 5 3 1.6 N/A 0
#2 87 Bot - 2 3 2 1.5 N/A 0
#3 60 pnut 4 8 0.5 Un-ranked 0
#4 55 Bot - 4 2 3 0.6 N/A 0
#5 47 Bot - 3 2 0 2 N/A 0
#6 20 Bot - 1 2 2 1 N/A 0
#7 0 Bot - 5 0 0 0 N/A 0
Campaign

2D Paintball Match Log #136944 (04-05-2017 @ 10:29am)

Round #1 Recap Round length: 0:18 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 0 Ran 174.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 162.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 190.7 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 146.5 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 184.2 ft.
pnut Got 2 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 247.4 ft.

Round #1 Event log

pnut Bounced a player @ 6.81
Bot - 4 Took a bounce @ 6.81
pnut Got a kill @ 7.00
Bot - 4 Was eliminated @ 7.00
pnut Hit a bonus ball @ 7.10
Bot - 4 Got bonus balled @ 7.10
pnut Hit a bonus ball @ 7.18
Bot - 4 Got bonus balled @ 7.18
Bot - 2 Got a kill @ 8.68
Bot - 1 Was eliminated @ 8.68
Bot - 1 Chopped a ball @ 8.90
Bot - 1 Got bonus balled @ 8.95
Bot - 2 Hit a bonus ball @ 8.95
Bot - 6 Was eliminated @ 13.52
Bot - 3 Got a kill @ 13.52
Bot - 3 Hit a bonus bounce @ 13.67
Bot - 6 Got bonus bounced @ 13.67
Bot - 6 Got bonus balled @ 13.84
Bot - 3 Hit a bonus ball @ 13.84
Bot - 2 Was eliminated @ 17.76
pnut Got a kill @ 17.76

Round #2 Recap Round length: 0:42 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 180 shots Reloads 0 Chops 0 Swabs 0 Ran 276.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 156 shots Reloads 0 Chops 0 Swabs 0 Ran 246.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 146.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 0 Swabs 0 Ran 218.7 ft.
Bot - 6 Got 3 kills Took 0 bounces Fired 204 shots Reloads 0 Chops 1 Swabs 1 Ran 207.8 ft.
pnut Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 374 ft.

Round #2 Event log

pnut Was eliminated @ 11.55
Bot - 6 Got a kill @ 11.55
pnut Got bonus balled @ 11.82
Bot - 6 Hit a bonus ball @ 11.82
pnut Took over bot @ 13.61
Bot - 6 Chopped a ball @ 13.73
Bot - 6 Swabbed @ 17.60
Bot - 1 Got a kill @ 26.63
Bot - 4 Was eliminated @ 26.63
Bot - 2 Was eliminated @ 36.24
pnut Got a kill @ 36.24
pnut Hit a bonus ball @ 36.30
Bot - 2 Got bonus balled @ 36.30
pnut Hit a bonus ball @ 36.40
Bot - 2 Got bonus balled @ 36.40
Bot - 6 Got a kill @ 36.70
pnut Was eliminated @ 36.70
pnut Took over bot @ 38.86
Bot - 6 Got a kill @ 41.87
pnut Was eliminated @ 41.87
Bot - 6 Hit a bonus ball @ 41.97
pnut Got bonus balled @ 41.97

Round #3 Recap Round length: 0:42 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 1 Swabs 0 Ran 156.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 175 shots Reloads 0 Chops 0 Swabs 0 Ran 256.6 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 154 shots Reloads 0 Chops 0 Swabs 0 Ran 279.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 176.7 ft.
Bot - 6 Got 2 kills Took 0 bounces Fired 203 shots Reloads 0 Chops 1 Swabs 1 Ran 242.8 ft.
pnut Got 1 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 228.6 ft.

Round #3 Event log

Bot - 1 Chopped a ball @ 2.79
Bot - 2 Bounced a player @ 4.40
Bot - 3 Took a bounce @ 4.40
pnut Was eliminated @ 5.02
Bot - 6 Got a kill @ 5.02
Bot - 6 Hit a bonus ball @ 5.14
pnut Got bonus balled @ 5.14
pnut Got bonus balled @ 5.27
Bot - 6 Hit a bonus ball @ 5.27
pnut Took over bot @ 7.35
Bot - 4 Was eliminated @ 9.99
Bot - 3 Got a kill @ 9.99
Bot - 4 Got bonus balled @ 10.14
Bot - 3 Hit a bonus ball @ 10.14
Bot - 6 Chopped a ball @ 18.83
pnut Was eliminated @ 18.88
Bot - 2 Got a kill @ 18.88
pnut Got bonus balled @ 19.03
Bot - 2 Hit a bonus ball @ 19.03
pnut Took over bot @ 21.79
Bot - 6 Swabbed @ 25.38
Bot - 6 Got a kill @ 41.61
pnut Was eliminated @ 41.61
pnut Got a kill @ 41.69
Bot - 6 Was eliminated @ 41.69
Bot - 6 Got bonus balled @ 41.78
pnut Hit a bonus ball @ 41.78

Round #4 Recap Round length: 0:41 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 171.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 164 shots Reloads 0 Chops 0 Swabs 0 Ran 253.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 1 Swabs 1 Ran 220.2 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 162 shots Reloads 0 Chops 1 Swabs 0 Ran 228.4 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 1 Swabs 1 Ran 152.3 ft.
pnut Got 0 kills Took 1 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 312.4 ft.

Round #4 Event log

Bot - 6 Chopped a ball @ 1.45
Bot - 4 Bounced a player @ 1.74
pnut Took a bounce @ 1.74
Bot - 6 Swabbed @ 7.78
Bot - 1 Got a kill @ 11.45
Bot - 6 Was eliminated @ 11.45
Bot - 1 Was eliminated @ 17.35
Bot - 2 Got a kill @ 17.35
Bot - 3 Chopped a ball @ 21.62
Bot - 4 Got a kill @ 26.71
pnut Was eliminated @ 26.71
Bot - 3 Swabbed @ 27.14
pnut Took over bot @ 29.14
Bot - 4 Chopped a ball @ 36.67
Bot - 4 Got a kill @ 41.39
pnut Was eliminated @ 41.39

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback