2D Paintball
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D5 - Rookie 3v3

by
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 154 FEARME1087 6 4 1.5 Un-ranked 0
#2 122 Bot - 1 3 2 1.5 N/A 0
#3 122 Bot - 2 3 0 3 N/A 0
#4 120 donthide 5 3 1.6 Un-ranked 0
#5 19 solonine 0 7 0 Un-ranked 0
#6 10 Bot - 3 1 2 0.5 N/A 0
Campaign

2D Paintball Match Log #136877 (04-05-2017 @ 07:58am)

Round #1 Recap Round length: 0:24 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 1 Swabs 1 Ran 189.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 135.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 0 Swabs 0 Ran 201 ft.
donthide Got 3 kills Took 1 bounces Fired 100 shots Reloads 0 Chops 0 Swabs 0 Ran 260.6 ft.
solonine Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 223.6 ft.
FEARME1087 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 1 Swabs 0 Ran 232.4 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 5.09
donthide Took a bounce @ 5.56
Bot - 2 Bounced a player @ 5.56
donthide Got a kill @ 6.25
FEARME1087 Was eliminated @ 6.25
FEARME1087 Took over bot @ 8.85
Bot - 1 Swabbed @ 9.79
FEARME1087 Chopped a ball @ 19.01
Bot - 1 Got a kill @ 20.56
solonine Was eliminated @ 20.56
Bot - 1 Hit a bonus ball @ 20.84
solonine Got bonus balled @ 20.84
donthide Got a kill @ 22.82
FEARME1087 Was eliminated @ 22.82
donthide Got a kill @ 23.86
Bot - 1 Was eliminated @ 23.86
solonine Took over bot @ 24.22

Round #2 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 141.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 148 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 159.4 ft.
donthide Got 2 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 266.1 ft.
solonine Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 180.2 ft.
FEARME1087 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 251.1 ft.

Round #2 Event log

FEARME1087 Got a kill @ 4.68
Bot - 3 Was eliminated @ 4.68
FEARME1087 Hit a bonus ball @ 4.83
Bot - 3 Got bonus balled @ 4.83
Bot - 1 Was eliminated @ 4.97
Bot - 3 Got a kill @ 4.97
Bot - 1 Got a kill @ 5.08
solonine Was eliminated @ 5.08
solonine Got bonus balled @ 5.19
Bot - 1 Hit a bonus ball @ 5.19
Bot - 2 Hit a bonus bounce @ 5.26
solonine Got bonus bounced @ 5.26
donthide Got a kill @ 5.56
FEARME1087 Was eliminated @ 5.56
FEARME1087 Took over bot @ 7.95
donthide Got a kill @ 16.17
FEARME1087 Was eliminated @ 16.17

Round #3 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 168.3 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 204.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 137.2 ft.
donthide Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 134.9 ft.
solonine Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 87.3 ft.
FEARME1087 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 297 ft.

Round #3 Event log

Bot - 2 Got a kill @ 1.45
solonine Was eliminated @ 1.45
Bot - 2 Got a kill @ 4.60
donthide Was eliminated @ 4.60
Bot - 2 Hit a bonus ball @ 4.69
donthide Got bonus balled @ 4.69
Bot - 2 Hit a bonus ball @ 4.81
donthide Got bonus balled @ 4.81
solonine Took over bot @ 5.21
solonine Was eliminated @ 19.66
FEARME1087 Got a kill @ 19.66
solonine Got bonus balled @ 19.74
FEARME1087 Hit a bonus ball @ 19.74

Round #4 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 134.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 163.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 138.5 ft.
donthide Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 1 Swabs 0 Ran 90.6 ft.
solonine Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 132.9 ft.
FEARME1087 Got 3 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 212 ft.

Round #4 Event log

solonine Was eliminated @ 2.75
FEARME1087 Got a kill @ 2.75
solonine Took over bot @ 6.98
donthide Chopped a ball @ 8.14
donthide Was eliminated @ 8.21
FEARME1087 Got a kill @ 8.21
solonine Was eliminated @ 8.99
FEARME1087 Got a kill @ 8.99
solonine Got bonus balled @ 9.35
FEARME1087 Hit a bonus ball @ 9.35

Round #5 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 1 Swabs 0 Ran 141.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 154.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 121.4 ft.
donthide Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 115.9 ft.
solonine Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 112.9 ft.
FEARME1087 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 184.9 ft.

Round #5 Event log

Bot - 3 Was eliminated @ 1.67
FEARME1087 Got a kill @ 1.67
Bot - 2 Got a kill @ 2.24
solonine Was eliminated @ 2.24
Bot - 1 Chopped a ball @ 4.52
Bot - 1 Got a kill @ 4.68
donthide Was eliminated @ 4.68

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback