2D Paintball
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D5 - Rookie 3v3

by
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 112 jesh 6 5 1.2 Un-ranked 0
#2 106 Bot - 1 6 4 1.5 N/A 0
#3 100 Bot - 4 2 1 2 N/A 0
#4 66 Bot - 2 3 4 0.7 N/A 0
#5 50 Bot - 3 0 1 0 N/A 0
#6 28 Bot - 5 3 2 1.5 N/A 0
#7 15 MALACHI07 1 2 0.5 Un-ranked 0
#8 0 MALACHI07 0 2 0 Un-ranked 0
Campaign

2D Paintball Match Log #136818 (04-04-2017 @ 09:22pm)

Round #1 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 161.7 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 148 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 174.4 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 126.3 ft.
jesh Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 137.8 ft.
MALACHI07 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 103.2 ft.

Round #1 Event log

Bot - 2 Bounced a player @ 2.28
Bot - 4 Took a bounce @ 2.28
Bot - 2 Got a kill @ 2.43
Bot - 4 Was eliminated @ 2.43
Bot - 2 Got a kill @ 3.84
jesh Was eliminated @ 3.84
Bot - 2 Got a kill @ 12.59
MALACHI07 Was eliminated @ 12.59
Bot - 2 Hit a bonus ball @ 12.99
MALACHI07 Got bonus balled @ 12.99

Round #2 Recap Round length: 0:44 / Team Red Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 263.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 1 Swabs 1 Ran 197.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 250.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 141.2 ft.
jesh Got 2 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 205.3 ft.
MALACHI07 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 60.7 ft.
MALACHI07 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 1 Got a kill @ 2.70
jesh Was eliminated @ 2.70
jesh Took over bot @ 4.79
Bot - 2 Chopped a ball @ 8.08
Bot - 1 Got a kill @ 12.16
MALACHI07 Was eliminated @ 12.16
Bot - 1 Hit a bonus ball @ 12.26
MALACHI07 Got bonus balled @ 12.26
Bot - 2 Swabbed @ 24.32
Bot - 2 Was eliminated @ 25.88
jesh Got a kill @ 25.88
Bot - 1 Got a kill @ 43.92
jesh Was eliminated @ 43.92
Bot - 1 Was eliminated @ 44.33
jesh Got a kill @ 44.33

Round #3 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 151 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 158.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 156.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 171.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 151.8 ft.
jesh Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 116 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 2.67
Bot - 5 Got a kill @ 2.67
Bot - 1 Got a kill @ 3.00
Bot - 5 Was eliminated @ 3.00
Bot - 3 Was eliminated @ 13.15
jesh Got a kill @ 13.15
Bot - 2 Was eliminated @ 15.16
Bot - 4 Got a kill @ 15.16

Round #4 Recap Round length: 0:16 / Team Blue Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 179 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 170.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 1 Swabs 1 Ran 169.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 114.8 ft.
jesh Got 2 kills Took 1 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 36.5 ft.
MALACHI07 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 80.9 ft.

Round #4 Event log

MALACHI07 Was eliminated @ 2.09
Bot - 4 Got a kill @ 2.09
Bot - 1 Got a kill @ 2.13
Bot - 5 Was eliminated @ 2.13
Bot - 4 Chopped a ball @ 4.93
Bot - 2 Took a bounce @ 5.08
jesh Bounced a player @ 5.08
Bot - 4 Swabbed @ 9.96
Bot - 2 Bounced a player @ 11.73
jesh Took a bounce @ 11.73
Bot - 2 Was eliminated @ 12.00
jesh Got a kill @ 12.00
jesh Was eliminated @ 16.38
Bot - 1 Got a kill @ 16.38
Bot - 1 Was eliminated @ 16.61
jesh Got a kill @ 16.61
jesh Hit a bonus ball @ 16.77
Bot - 1 Got bonus balled @ 16.77

Round #5 Recap Round length: 0:34 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 144.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 139.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 123 shots Reloads 0 Chops 0 Swabs 0 Ran 237.3 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 192.9 ft.
jesh Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 109.8 ft.
MALACHI07 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 2 Ran 195.5 ft.

Round #5 Event log

Bot - 1 Was eliminated @ 1.35
Bot - 5 Got a kill @ 1.35
Bot - 2 Was eliminated @ 4.71
Bot - 5 Got a kill @ 4.71
MALACHI07 Swabbed @ 7.79
MALACHI07 Swabbed @ 8.85
jesh Was eliminated @ 22.15
MALACHI07 Got a kill @ 22.15
jesh Took over bot @ 24.03
jesh Got a kill @ 34.01
MALACHI07 Was eliminated @ 34.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback