2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

1v1 - King of the Hill

by
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 121 Max140 5 3 1.6 Un-ranked 0
#2 61 blockmaster4578 3 5 0.6 Un-ranked 0
Campaign

2D Paintball Match Log #136786 (04-04-2017 @ 06:53pm)

Round #1 Recap Round length: 0:05 / Team Red Scored

blockmaster4578 Got 0 kills Took 1 bounces Fired 35 shots Reloads 0 Chops 1 Swabs 0 Ran 40.5 ft.
Max140 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 1 Swabs 0 Ran 79.3 ft.

Round #1 Event log

blockmaster4578 Took a bounce @ 1.08
Max140 Bounced a player @ 1.08
blockmaster4578 Chopped a ball @ 2.67
blockmaster4578 Was eliminated @ 5.27
Max140 Got a kill @ 5.27
Max140 Chopped a ball @ 5.37

Round #2 Recap Round length: 0:04 / Team Blue Scored

blockmaster4578 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 117.3 ft.
Max140 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 134 ft.

Round #2 Event log

blockmaster4578 Got a kill @ 3.97
Max140 Was eliminated @ 3.97

Round #3 Recap Round length: 0:07 / Round Draw!

blockmaster4578 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 140.1 ft.
Max140 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 183.6 ft.

Round #3 Event log

blockmaster4578 Got a kill @ 7.43
Max140 Was eliminated @ 7.43
blockmaster4578 Was eliminated @ 7.71
Max140 Got a kill @ 7.71

Round #4 Recap Round length: 0:00 / Team Red Scored

blockmaster4578 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 94.9 ft.
Max140 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 94.5 ft.

Round #4 Event log

blockmaster4578 Was eliminated @ 0.36
Max140 Got a kill @ 0.36

Round #5 Recap Round length: 0:00 / Round Draw!

blockmaster4578 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 94.9 ft.
Max140 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 62.1 ft.

Round #5 Event log

blockmaster4578 Got a kill @ 0.55
Max140 Was eliminated @ 0.55
blockmaster4578 Hit a bonus ball @ 0.65
Max140 Got bonus balled @ 0.65
blockmaster4578 Was eliminated @ 0.70
Max140 Got a kill @ 0.70
blockmaster4578 Got bonus balled @ 0.80
Max140 Hit a bonus ball @ 0.80

Round #6 Recap Round length: 0:05 / Team Red Scored

blockmaster4578 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 122.1 ft.
Max140 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 140.2 ft.

Round #6 Event log

blockmaster4578 Was eliminated @ 4.91
Max140 Got a kill @ 4.91

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback