2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 120 DragonSlayer 5 1 5 Un-ranked 0
#2 93 SwooshySquid 3 1 3 Un-ranked 0
#3 85 Bot - 1 1 0 1 N/A 0
#4 31 Bot - 2 2 3 0.6 N/A 0
#5 0 MALACHI07 0 3 0 Un-ranked 0
#6 0 solonine 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #136405 (04-03-2017 @ 06:27pm)

Round #1 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 144.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 140.7 ft.
SwooshySquid Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 98.3 ft.
DragonSlayer Got 3 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 176.7 ft.
MALACHI07 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 43.4 ft.
solonine Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

DragonSlayer Got a kill @ 6.18
MALACHI07 Was eliminated @ 6.18
DragonSlayer Got a kill @ 7.93
solonine Was eliminated @ 7.93
DragonSlayer Hit a bonus ball @ 8.24
solonine Got bonus balled @ 8.24
Bot - 2 Was eliminated @ 9.50
DragonSlayer Got a kill @ 9.50

Round #2 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 144.3 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 154.8 ft.
SwooshySquid Got 2 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 0 Ran 95.1 ft.
DragonSlayer Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 127.5 ft.
MALACHI07 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 96.6 ft.
solonine Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #2 Event log

SwooshySquid Chopped a ball @ 1.88
SwooshySquid Got a kill @ 3.01
solonine Was eliminated @ 3.01
SwooshySquid Hit a bonus ball @ 3.16
solonine Got bonus balled @ 3.16
MALACHI07 Was eliminated @ 4.86
DragonSlayer Got a kill @ 4.86
Bot - 2 Got a kill @ 5.16
DragonSlayer Was eliminated @ 5.16
Bot - 2 Got a kill @ 7.63
SwooshySquid Was eliminated @ 7.63
Bot - 2 Hit a bonus ball @ 7.78
SwooshySquid Got bonus balled @ 7.78
Bot - 2 Was eliminated @ 7.99
SwooshySquid Got a kill @ 7.99

Round #3 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 141.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 139.2 ft.
SwooshySquid Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 112.9 ft.
DragonSlayer Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 143.9 ft.
MALACHI07 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 36.5 ft.
solonine Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

DragonSlayer Got a kill @ 4.84
solonine Was eliminated @ 4.84
SwooshySquid Got a kill @ 5.02
MALACHI07 Was eliminated @ 5.02
DragonSlayer Hit a bonus ball @ 5.04
solonine Got bonus balled @ 5.04
SwooshySquid Hit a bonus ball @ 5.07
MALACHI07 Got bonus balled @ 5.07
SwooshySquid Hit a bonus ball @ 5.24
MALACHI07 Got bonus balled @ 5.24
Bot - 1 Got a kill @ 6.28
Bot - 2 Was eliminated @ 6.28

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback