2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 115 Bot - 2 5 1 5 N/A 0
#2 111 Bot - 4 3 0 3 N/A 0
#3 90 csr180 1 0 1 Un-ranked 0
#4 12 Bot - 1 1 2 0.5 N/A 0
#5 0 Bot - 3 0 3 0 N/A 0
#6 0 jr45 0 4 0 Un-ranked 0
Campaign

2D Paintball Match Log #136330 (04-03-2017 @ 03:52pm)

Round #1 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 144 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 179.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 1 Swabs 0 Ran 140 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 1 Swabs 1 Ran 167.3 ft.
jr45 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 133.3 ft.
csr180 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 127.2 ft.

Round #1 Event log

Bot - 4 Chopped a ball @ 1.43
Bot - 4 Got a kill @ 2.33
Bot - 3 Was eliminated @ 2.33
Bot - 3 Chopped a ball @ 2.46
jr45 Was eliminated @ 4.14
Bot - 2 Got a kill @ 4.14
Bot - 2 Hit a bonus ball @ 4.27
jr45 Got bonus balled @ 4.27
Bot - 4 Swabbed @ 5.70
Bot - 2 Was eliminated @ 6.75
Bot - 1 Got a kill @ 6.75
Bot - 1 Hit a bonus ball @ 6.85
Bot - 2 Got bonus balled @ 6.85
Bot - 2 Got bonus balled @ 6.98
Bot - 1 Hit a bonus ball @ 6.98
Bot - 2 Got a kill @ 7.18
Bot - 1 Was eliminated @ 7.18

Round #2 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 1 Swabs 1 Ran 162.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 161.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 127.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 164.1 ft.
jr45 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 173.5 ft.
csr180 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 106.3 ft.

Round #2 Event log

Bot - 1 Chopped a ball @ 2.50
Bot - 2 Got a kill @ 3.09
Bot - 3 Was eliminated @ 3.09
Bot - 4 Got a kill @ 6.06
jr45 Was eliminated @ 6.06
Bot - 4 Hit a bonus ball @ 6.21
jr45 Got bonus balled @ 6.21
Bot - 2 Hit a bonus ball @ 6.26
jr45 Got bonus balled @ 6.26
Bot - 1 Swabbed @ 7.75
jr45 Took over bot @ 8.53
jr45 Was eliminated @ 10.64
csr180 Got a kill @ 10.64

Round #3 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 152.4 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 174.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 134.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 148.6 ft.
jr45 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 156 ft.
csr180 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 1 Ran 113.6 ft.

Round #3 Event log

csr180 Swabbed @ 0.11
Bot - 2 Got a kill @ 4.21
jr45 Was eliminated @ 4.21
Bot - 2 Hit a bonus ball @ 4.34
jr45 Got bonus balled @ 4.34
Bot - 2 Hit a bonus ball @ 4.46
jr45 Got bonus balled @ 4.46
Bot - 1 Was eliminated @ 5.90
Bot - 4 Got a kill @ 5.90
Bot - 3 Was eliminated @ 7.41
Bot - 2 Got a kill @ 7.41
Bot - 2 Hit a bonus bounce @ 7.56
Bot - 3 Got bonus bounced @ 7.56
Bot - 2 Hit a bonus ball @ 7.69
Bot - 3 Got bonus balled @ 7.69

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback