2D Paintball
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3v3 Team Deathmatch

by
36 - 21
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 179 Bot - 4 15 2 7.5 N/A 0
#2 154 SwooshySquid 14 11 1.2 Un-ranked 0
#3 96 Bot - 5 7 11 0.6 N/A 0
#4 79 Bot - 1 8 13 0.6 N/A 0
#5 72 Bot - 2 6 8 0.7 N/A 0
#6 55 Bot - 3 6 11 0.5 N/A 0
Campaign

2D Paintball Match Log #136326 (04-03-2017 @ 03:43pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 18.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 45.5 ft.
SwooshySquid Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 21.5 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 56 ft.
Bot - 4 Got 5 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 68.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 20.2 ft.

Round #1 Event log

Bot - 4 Got a kill @ 182.21
Bot - 4 Got a kill @ 185.86
Bot - 4 Got a kill @ 185.88
Bot - 2 Bounced a player @ 188.51
Bot - 3 Took a bounce @ 188.51
Bot - 3 Was eliminated @ 189.18
Bot - 4 Got a kill @ 189.18
Bot - 3 Got bonus balled @ 189.41
Bot - 4 Hit a bonus ball @ 189.41
Bot - 1 Was eliminated @ 189.90
Bot - 4 Got a kill @ 189.90

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback