2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 136 Bot - 1 4 0 4 N/A 0
#2 126 Bot - 3 5 1 5 N/A 0
#3 50 Bot - 2 0 1 0 N/A 0
#4 11 Carter25 1 3 0.3 Un-ranked 0
#5 10 Anon-8659 1 3 0.3 Un-ranked 0
#6 1 DragonSlayer 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #135815 (04-01-2017 @ 06:49pm)

Round #1 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 148.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 126.5 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 137.6 ft.
Anon-8659 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 108.6 ft.
Carter25 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 111.9 ft.
DragonSlayer Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 105.1 ft.

Round #1 Event log

Bot - 3 Got a kill @ 1.98
Anon-8659 Was eliminated @ 1.98
Bot - 1 Got a kill @ 5.46
Carter25 Was eliminated @ 5.46
Bot - 3 Got a kill @ 6.91
DragonSlayer Was eliminated @ 6.91
Bot - 3 Hit a bonus ball @ 7.29
DragonSlayer Got bonus balled @ 7.29

Round #2 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 153 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 1 Swabs 1 Ran 158.2 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 150.8 ft.
Anon-8659 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 82.5 ft.
Carter25 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 134.2 ft.
DragonSlayer Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 102.9 ft.

Round #2 Event log

Bot - 2 Chopped a ball @ 2.54
Bot - 1 Got a kill @ 3.66
Anon-8659 Was eliminated @ 3.66
Bot - 1 Hit a bonus ball @ 3.74
Anon-8659 Got bonus balled @ 3.74
Bot - 3 Got a kill @ 5.14
DragonSlayer Was eliminated @ 5.14
Bot - 2 Swabbed @ 9.20
Bot - 3 Got a kill @ 14.99
Carter25 Was eliminated @ 14.99

Round #3 Recap Round length: 0:29 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 129 shots Reloads 0 Chops 1 Swabs 1 Ran 207.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 1 Swabs 0 Ran 153.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 1 Swabs 1 Ran 205.4 ft.
Anon-8659 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 210.7 ft.
Carter25 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 192.1 ft.
DragonSlayer Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 1 Swabs 0 Ran 155.6 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 1.13
DragonSlayer Chopped a ball @ 3.51
Bot - 2 Was eliminated @ 5.52
Carter25 Got a kill @ 5.52
Bot - 2 Got bonus balled @ 5.59
Carter25 Hit a bonus ball @ 5.59
DragonSlayer Hit a bonus ball @ 5.62
Bot - 2 Got bonus balled @ 5.62
Bot - 1 Got a kill @ 19.57
DragonSlayer Was eliminated @ 19.57
Bot - 3 Chopped a ball @ 21.02
Bot - 1 Chopped a ball @ 22.42
Carter25 Was eliminated @ 23.31
Bot - 3 Got a kill @ 23.31
Bot - 3 Swabbed @ 26.77
Bot - 1 Swabbed @ 27.53
Anon-8659 Got a kill @ 27.76
Bot - 3 Was eliminated @ 27.76
Anon-8659 Was eliminated @ 29.27
Bot - 1 Got a kill @ 29.27

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback