2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 122 xxrumunxx12345 5 2 2.5 Un-ranked 0
#2 71 Bot - 4 2 0 2 N/A 0
#3 70 Bot - 2 2 0 2 N/A 0
#4 30 Bot - 1 2 3 0.6 N/A 0
#5 0 Bot - 3 0 3 0 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #135616 (04-01-2017 @ 02:20am)

Round #1 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 2 Swabs 1 Ran 181.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 1 Swabs 1 Ran 188.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 169.2 ft.
xxrumunxx12345 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 2 Swabs 0 Ran 55.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 165.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 1 Swabs 1 Ran 168.9 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 1.14
Bot - 5 Chopped a ball @ 2.81
Bot - 2 Chopped a ball @ 4.51
Bot - 1 Swabbed @ 6.78
Bot - 5 Swabbed @ 8.27
Bot - 2 Swabbed @ 9.12
Bot - 3 Was eliminated @ 9.78
xxrumunxx12345 Got a kill @ 9.78
Bot - 1 Chopped a ball @ 11.15
xxrumunxx12345 Chopped a ball @ 11.82
Bot - 1 Was eliminated @ 13.39
Bot - 4 Got a kill @ 13.39
Bot - 4 Hit a bonus ball @ 13.51
Bot - 1 Got bonus balled @ 13.51
xxrumunxx12345 Chopped a ball @ 14.61
Bot - 2 Got a kill @ 14.80
Bot - 5 Was eliminated @ 14.80

Round #2 Recap Round length: 0:23 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 194 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 178 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 177.8 ft.
xxrumunxx12345 Got 2 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 320.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 216.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 132.1 ft.

Round #2 Event log

Bot - 4 Got a kill @ 2.84
Bot - 5 Was eliminated @ 2.84
Bot - 3 Was eliminated @ 13.02
xxrumunxx12345 Got a kill @ 13.02
Bot - 1 Was eliminated @ 23.03
xxrumunxx12345 Got a kill @ 23.03
Bot - 1 Got bonus balled @ 23.42
xxrumunxx12345 Hit a bonus ball @ 23.42

Round #3 Recap Round length: 0:32 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 195.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 162.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 167.2 ft.
xxrumunxx12345 Got 2 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 1 Swabs 0 Ran 263.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 0 Swabs 0 Ran 201 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 200.1 ft.

Round #3 Event log

Bot - 2 Got a kill @ 4.78
Bot - 3 Was eliminated @ 4.78
Bot - 1 Got a kill @ 8.95
xxrumunxx12345 Was eliminated @ 8.95
xxrumunxx12345 Took over bot @ 13.15
xxrumunxx12345 Chopped a ball @ 16.06
Bot - 1 Got a kill @ 25.09
xxrumunxx12345 Was eliminated @ 25.09
Bot - 1 Was eliminated @ 25.34
xxrumunxx12345 Got a kill @ 25.34
xxrumunxx12345 Took over bot @ 27.31
xxrumunxx12345 Got a kill @ 32.30
Bot - 5 Was eliminated @ 32.30

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback