2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 120 xxrumunxx12345 4 1 4 Un-ranked 0
#2 103 Bot - 1 4 1 4 N/A 0
#3 65 Bot - 3 1 1 1 N/A 0
#4 16 mal24 2 4 0.5 Un-ranked 0
#5 15 Bot - 4 1 2 0.5 N/A 0
#6 0 Bot - 2 0 2 0 N/A 0
#7 0 Bot - 5 0 1 0 N/A 0
Campaign

2D Paintball Match Log #135409 (03-31-2017 @ 01:04pm)

Round #1 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 154.2 ft.
mal24 Got 2 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 172.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 132.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 129.3 ft.
xxrumunxx12345 Got 1 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 232.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 130.2 ft.

Round #1 Event log

mal24 Got a kill @ 4.59
Bot - 3 Was eliminated @ 4.59
Bot - 4 Was eliminated @ 5.09
Bot - 1 Got a kill @ 5.09
Bot - 4 Got bonus balled @ 5.24
Bot - 1 Hit a bonus ball @ 5.24
Bot - 1 Got a kill @ 5.94
mal24 Was eliminated @ 5.94
Bot - 1 Hit a bonus ball @ 6.07
mal24 Got bonus balled @ 6.07
mal24 Got bonus balled @ 6.20
Bot - 1 Hit a bonus ball @ 6.20
mal24 Got a kill @ 6.28
Bot - 1 Was eliminated @ 6.28
mal24 Took over bot @ 9.09
mal24 Was eliminated @ 19.18
xxrumunxx12345 Got a kill @ 19.18

Round #2 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 161.3 ft.
mal24 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 235.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 141.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 173.6 ft.
xxrumunxx12345 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 269.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 136.1 ft.

Round #2 Event log

mal24 Was eliminated @ 4.17
Bot - 3 Got a kill @ 4.17
Bot - 1 Got a kill @ 5.04
Bot - 2 Was eliminated @ 5.04
Bot - 1 Hit a bonus bounce @ 5.30
Bot - 2 Got bonus bounced @ 5.30
Bot - 1 Hit a bonus bounce @ 5.43
Bot - 2 Got bonus bounced @ 5.43
mal24 Took over bot @ 6.09
Bot - 1 Got a kill @ 11.47
mal24 Was eliminated @ 11.47

Round #3 Recap Round length: 0:13 / Team Red Scored

mal24 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 143.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 150.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 154 ft.
xxrumunxx12345 Got 3 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 331.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 155.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 21.2 ft.

Round #3 Event log

Bot - 5 Took over bot @ 2.22
xxrumunxx12345 Got a kill @ 6.08
Bot - 5 Was eliminated @ 6.08
Bot - 2 Was eliminated @ 10.69
xxrumunxx12345 Got a kill @ 10.69
xxrumunxx12345 Got a kill @ 12.84
Bot - 4 Was eliminated @ 12.84

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback