2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 111 Bot - 1 4 1 4 N/A 0
#2 70 Bot - 2 3 2 1.5 N/A 0
#3 55 Bot - 3 2 2 1 N/A 0
#4 30 dankmemes420 3 3 1 Un-ranked 0
#5 22 Choplart 2 3 0.6 Un-ranked 0
#6 0 Anon-1769 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #134876 (03-30-2017 @ 05:26am)

Round #1 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 0 Ran 151.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 167.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 1 Swabs 0 Ran 159.8 ft.
dankmemes420 Got 2 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 234.6 ft.
Anon-1769 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 186.6 ft.
Choplart Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 1 Swabs 0 Ran 94.5 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 7.79
Bot - 2 Was eliminated @ 9.31
dankmemes420 Got a kill @ 9.31
Bot - 2 Got a kill @ 9.36
Anon-1769 Was eliminated @ 9.36
dankmemes420 Was eliminated @ 10.41
Bot - 1 Got a kill @ 10.41
Bot - 1 Hit a bonus ball @ 10.53
dankmemes420 Got bonus balled @ 10.53
Bot - 1 Chopped a ball @ 10.58
Bot - 1 Was eliminated @ 10.70
dankmemes420 Got a kill @ 10.70
Bot - 3 Got a kill @ 11.78
Choplart Was eliminated @ 11.78
Choplart Chopped a ball @ 11.93

Round #2 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 167 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 168.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 182.2 ft.
dankmemes420 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 94.8 ft.
Anon-1769 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 81.8 ft.
Choplart Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 40.3 ft.

Round #2 Event log

Bot - 1 Got a kill @ 1.52
dankmemes420 Was eliminated @ 1.52
Anon-1769 Was eliminated @ 9.52
Bot - 1 Got a kill @ 9.52
Bot - 3 Was eliminated @ 11.76
Choplart Got a kill @ 11.76
Bot - 3 Got bonus balled @ 11.86
Choplart Hit a bonus ball @ 11.86
Bot - 3 Got a kill @ 12.22
Choplart Was eliminated @ 12.22

Round #3 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 149.1 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 168.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 162.7 ft.
dankmemes420 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 134 ft.
Anon-1769 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 83.3 ft.
Choplart Got 1 kills Took 1 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 64.3 ft.

Round #3 Event log

Bot - 2 Got a kill @ 8.42
Anon-1769 Was eliminated @ 8.42
Bot - 3 Was eliminated @ 12.71
Choplart Got a kill @ 12.71
Bot - 1 Bounced a player @ 12.75
Choplart Took a bounce @ 12.75
Bot - 1 Got a kill @ 12.77
Choplart Was eliminated @ 12.77
Bot - 3 Got bonus balled @ 12.97
Choplart Hit a bonus ball @ 12.97
Bot - 2 Got a kill @ 13.32
dankmemes420 Was eliminated @ 13.32
Bot - 2 Was eliminated @ 13.33
dankmemes420 Got a kill @ 13.33

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback