2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 105 Bot - 3 3 0 3 N/A 0
#2 91 Mexico 3 0 3 Un-ranked 0
#3 52 Bot - 1 2 2 1 N/A 0
#4 33 Cristhian29 1 3 0.3 Un-ranked 0
#5 10 Bot - 4 1 2 0.5 N/A 0
#6 0 Bot - 5 0 0 0 N/A 0
#7 0 Bot - 2 0 3 0 N/A 0
Campaign

2D Paintball Match Log #134662 (03-29-2017 @ 12:07pm)

Round #1 Recap Round length: 0:13 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 168.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 136.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 173.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 162.3 ft.
Mexico Got 2 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 172 ft.
Cristhian29 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 24.4 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 5.94
Bot - 3 Got a kill @ 5.94
Mexico Got a kill @ 10.64
Cristhian29 Was eliminated @ 10.64
Bot - 4 Was eliminated @ 13.16
Mexico Got a kill @ 13.16

Round #2 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 159.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 175.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 1 Swabs 1 Ran 137.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 1 Swabs 0 Ran 166 ft.
Mexico Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 144.8 ft.
Cristhian29 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 59.5 ft.

Round #2 Event log

Bot - 3 Chopped a ball @ 1.77
Bot - 1 Was eliminated @ 7.57
Bot - 4 Got a kill @ 7.57
Bot - 3 Swabbed @ 7.70
Cristhian29 Was eliminated @ 7.91
Bot - 1 Got a kill @ 7.91
Cristhian29 Got bonus balled @ 8.04
Bot - 1 Hit a bonus ball @ 8.04
Cristhian29 Got bonus balled @ 8.16
Bot - 1 Hit a bonus ball @ 8.16
Bot - 4 Chopped a ball @ 8.87
Bot - 3 Got a kill @ 10.64
Bot - 2 Was eliminated @ 10.64
Bot - 3 Hit a bonus bounce @ 10.81
Bot - 2 Got bonus bounced @ 10.81
Cristhian29 Took over bot @ 12.96
Mexico Got a kill @ 15.84
Cristhian29 Was eliminated @ 15.84
Mexico Hit a bonus ball @ 15.96
Cristhian29 Got bonus balled @ 15.96

Round #3 Recap Round length: 1:30 / Team Blue Scored

Mexico Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 77.5 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 294 shots Reloads 0 Chops 0 Swabs 0 Ran 979.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 147.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 218 shots Reloads 0 Chops 0 Swabs 0 Ran 414.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 149.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 210 shots Reloads 0 Chops 0 Swabs 0 Ran 271 ft.
Cristhian29 Got 1 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 127.8 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.50
Bot - 2 Was eliminated @ 1.50
Bot - 5 Took over bot @ 7.36
Bot - 3 Got a kill @ 7.69
Bot - 4 Was eliminated @ 7.69
Bot - 1 Was eliminated @ 79.36
Cristhian29 Got a kill @ 79.36

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback