2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

by
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 123 zsd 3 1 3 Un-ranked 0
#2 122 Bot - 4 5 2 2.5 N/A 0
#3 106 Bot - 2 2 1 2 N/A 0
#4 74 Anon-9511 2 4 0.5 Un-ranked 0
#5 41 Bot - 3 1 0 1 N/A 0
#6 36 Bot - 1 1 1 1 N/A 0
#7 20 fade99 2 2 1 Un-ranked 0
#8 0 JESUS 0 5 0 Un-ranked 0
#9 0 moneybags 0 2 0 Un-ranked 0
Campaign

2D Paintball Match Log #132670 (03-23-2017 @ 08:03am)

Round #1 Recap Round length: 0:19 / Team Red Scored

Anon-9511 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 192.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 159.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 176.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 1 Swabs 0 Ran 134.1 ft.
fade99 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 128.3 ft.
zsd Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 89.6 ft.

Round #1 Event log

Bot - 1 Got a kill @ 3.39
Bot - 2 Was eliminated @ 3.39
Bot - 1 Hit a bonus ball @ 3.52
Bot - 2 Got bonus balled @ 3.52
Bot - 4 Chopped a ball @ 8.80
Bot - 4 Was eliminated @ 10.90
fade99 Got a kill @ 10.90
fade99 Was eliminated @ 18.49
zsd Got a kill @ 18.49
Bot - 3 Got a kill @ 19.29
zsd Was eliminated @ 19.29
Bot - 3 Hit a bonus ball @ 19.37
zsd Got bonus balled @ 19.37

Round #2 Recap Round length: 1:04 / Team Blue Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 12.3 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 128 shots Reloads 0 Chops 1 Swabs 1 Ran 196.1 ft.
Bot - 2 Got 1 kills Took 2 bounces Fired 228 shots Reloads 0 Chops 1 Swabs 1 Ran 283.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 131 shots Reloads 0 Chops 0 Swabs 0 Ran 505.7 ft.
fade99 Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 113.7 ft.
JESUS Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 1 Swabs 0 Ran 288.3 ft.
zsd Got 2 kills Took 0 bounces Fired 159 shots Reloads 0 Chops 0 Swabs 2 Ran 201.1 ft.
fade99 Got 1 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

JESUS Chopped a ball @ 3.39
Bot - 1 Chopped a ball @ 3.64
zsd Swabbed @ 6.76
Bot - 1 Swabbed @ 9.68
Bot - 2 Took a bounce @ 14.95
Bot - 1 Bounced a player @ 14.95
Bot - 1 Bounced a player @ 15.10
Bot - 2 Took a bounce @ 15.10
Bot - 4 Was eliminated @ 19.55
fade99 Got a kill @ 19.55
Bot - 2 Got a kill @ 24.33
JESUS Was eliminated @ 24.33
JESUS Took over bot @ 30.85
zsd Swabbed @ 41.13
fade99 Was eliminated @ 43.51
zsd Got a kill @ 43.51
fade99 Got bonus balled @ 43.64
zsd Hit a bonus ball @ 43.64
Bot - 2 Chopped a ball @ 51.65
Bot - 2 Swabbed @ 58.31
JESUS Was eliminated @ 64.32
zsd Got a kill @ 64.32
JESUS Got bonus balled @ 64.44
zsd Hit a bonus ball @ 64.44
JESUS Got bonus balled @ 64.52
zsd Hit a bonus ball @ 64.52

Round #3 Recap Round length: 0:32 / Team Blue Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 0 Ran 172 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 130 shots Reloads 0 Chops 2 Swabs 0 Ran 244.6 ft.
Bot - 4 Got 3 kills Took 0 bounces Fired 129 shots Reloads 0 Chops 1 Swabs 0 Ran 248.1 ft.
JESUS Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 1 ft.
zsd Got 0 kills Took 0 bounces Fired 123 shots Reloads 0 Chops 0 Swabs 0 Ran 169.1 ft.
moneybags Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 403.6 ft.

Round #3 Event log

Bot - 4 Got a kill @ 3.95
JESUS Was eliminated @ 3.95
Bot - 1 Chopped a ball @ 4.24
Bot - 1 Was eliminated @ 6.95
Bot - 4 Got a kill @ 6.95
Bot - 2 Chopped a ball @ 28.22
Bot - 2 Chopped a ball @ 28.48
Bot - 4 Chopped a ball @ 30.94
Bot - 4 Got a kill @ 31.99
moneybags Was eliminated @ 31.99
Bot - 4 Hit a bonus ball @ 32.13
moneybags Got bonus balled @ 32.13
Bot - 4 Hit a bonus ball @ 32.25
moneybags Got bonus balled @ 32.25
Bot - 3 Took over bot @ 64.57

Round #4 Recap Round length: 0:24 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 142.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 223.3 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 1 Swabs 0 Ran 168.7 ft.
JESUS Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 71.5 ft.
zsd Got 0 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 138.4 ft.
moneybags Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 74.9 ft.

Round #4 Event log

Bot - 2 Got a kill @ 2.55
JESUS Was eliminated @ 2.55
Bot - 2 Hit a bonus ball @ 2.68
JESUS Got bonus balled @ 2.68
JESUS Took over bot @ 6.22
Bot - 4 Got a kill @ 14.53
moneybags Was eliminated @ 14.53
Bot - 4 Chopped a ball @ 21.61
Bot - 4 Got a kill @ 24.01
JESUS Was eliminated @ 24.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback