2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 113 Bot - 4 3 0 3 N/A 0
#2 100 Bot - 1 2 0 2 N/A 0
#3 97 Bot - 2 4 1 4 N/A 0
#4 80 legend1234567 6 7 0.8 Un-ranked 0
#5 10 Bot - 3 1 3 0.3 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
#7 0 Anon-5570 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #131002 (03-17-2017 @ 09:06pm)

Round #1 Recap Round length: 0:11 / Team Red Scored

legend1234567 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 172.7 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 181.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 158.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 166.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 155 ft.
Anon-5570 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 6.31
Bot - 4 Got a kill @ 6.31
Bot - 3 Got bonus balled @ 6.44
Bot - 4 Hit a bonus ball @ 6.44
Bot - 2 Got a kill @ 7.35
Bot - 5 Was eliminated @ 7.35
Bot - 2 Bounced a player @ 10.61
Anon-5570 Took a bounce @ 10.61
Bot - 2 Got a kill @ 10.74
Anon-5570 Was eliminated @ 10.74

Round #2 Recap Round length: 0:34 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 129 shots Reloads 0 Chops 1 Swabs 1 Ran 241.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 165.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 161.3 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 150 shots Reloads 0 Chops 0 Swabs 0 Ran 220.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 137.9 ft.
Anon-5570 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 78 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 5.85
Bot - 3 Got a kill @ 5.85
Bot - 2 Got a kill @ 6.03
Bot - 3 Was eliminated @ 6.03
Bot - 2 Hit a bonus ball @ 6.14
Bot - 3 Got bonus balled @ 6.14
Bot - 2 Hit a bonus ball @ 6.28
Bot - 3 Got bonus balled @ 6.28
Bot - 5 Was eliminated @ 7.01
Bot - 4 Got a kill @ 7.01
Bot - 5 Got bonus balled @ 7.18
Bot - 4 Hit a bonus ball @ 7.18
Bot - 1 Chopped a ball @ 28.44
Bot - 1 Swabbed @ 32.81
Bot - 4 Got a kill @ 34.41
Anon-5570 Was eliminated @ 34.41
Anon-5570 Got bonus balled @ 34.55
Bot - 4 Hit a bonus ball @ 34.55

Round #3 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 2 kills Took 1 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 171.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 159.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 135.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 158.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 145.6 ft.
Anon-5570 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 41.8 ft.

Round #3 Event log

Bot - 1 Took a bounce @ 1.67
Bot - 5 Bounced a player @ 1.67
Bot - 2 Got a kill @ 2.82
Bot - 3 Was eliminated @ 2.82
Bot - 1 Got a kill @ 4.75
Bot - 5 Was eliminated @ 4.75
Bot - 1 Got a kill @ 10.51
Anon-5570 Was eliminated @ 10.51

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback