2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 91 Bot - 2 4 1 4 N/A 0
#2 91 GomesIsHere 4 1 4 Un-ranked 0
#3 61 Bot - 4 1 1 1 N/A 0
#4 15 Bot - 3 1 3 0.3 N/A 0
#5 11 Bot - 5 1 3 0.3 N/A 0
#6 10 Bot - 1 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #130189 (03-15-2017 @ 08:16pm)

Round #1 Recap Round length: 0:23 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 141.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 191.8 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 183.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 115.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 145.1 ft.
GomesIsHere Got 2 kills Took 1 bounces Fired 127 shots Reloads 0 Chops 0 Swabs 1 Ran 245.3 ft.

Round #1 Event log

GomesIsHere Took a bounce @ 0.86
Bot - 3 Bounced a player @ 0.86
Bot - 1 Got a kill @ 1.16
Bot - 4 Was eliminated @ 1.16
Bot - 2 Got a kill @ 5.21
Bot - 5 Was eliminated @ 5.21
Bot - 2 Hit a bonus ball @ 5.34
Bot - 5 Got bonus balled @ 5.34
Bot - 1 Was eliminated @ 11.71
GomesIsHere Got a kill @ 11.71
Bot - 1 Got bonus balled @ 11.93
GomesIsHere Hit a bonus ball @ 11.93
GomesIsHere Swabbed @ 17.25
GomesIsHere Bounced a player @ 22.52
Bot - 3 Took a bounce @ 22.52
Bot - 3 Got a kill @ 23.00
GomesIsHere Was eliminated @ 23.00
Bot - 3 Was eliminated @ 23.06
GomesIsHere Got a kill @ 23.06

Round #2 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 122.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 161.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 142.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 158.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 155.3 ft.
GomesIsHere Got 1 kills Took 0 bounces Fired 123 shots Reloads 0 Chops 1 Swabs 0 Ran 134.9 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 0.50
GomesIsHere Got a kill @ 0.50
Bot - 3 Was eliminated @ 5.71
Bot - 4 Got a kill @ 5.71
Bot - 3 Got bonus balled @ 5.83
Bot - 4 Hit a bonus ball @ 5.83
GomesIsHere Chopped a ball @ 8.55
Bot - 2 Got a kill @ 12.89
Bot - 5 Was eliminated @ 12.89

Round #3 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 139 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 140.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 122.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 134.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 139.6 ft.
GomesIsHere Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 74.4 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 0.53
GomesIsHere Got a kill @ 0.53
Bot - 1 Was eliminated @ 5.43
Bot - 2 Got a kill @ 5.43
Bot - 2 Was eliminated @ 5.54
Bot - 5 Got a kill @ 5.54
Bot - 2 Got bonus balled @ 5.71
Bot - 5 Hit a bonus ball @ 5.71
Bot - 2 Got a kill @ 5.76
Bot - 5 Was eliminated @ 5.76

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback