2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 118 Bot - 3 5 1 5 N/A 0
#2 110 Bot - 5 3 0 3 N/A 0
#3 35 Bot - 1 1 2 0.5 N/A 0
#4 19 johnathan 2 4 0.5 Un-ranked 0
#5 11 Bot - 2 1 3 0.3 N/A 0
#6 0 Bot - 4 0 2 0 N/A 0
Campaign

2D Paintball Match Log #129924 (03-15-2017 @ 09:15am)

Round #1 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 167.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 180.7 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 40 shots Reloads 0 Chops 1 Swabs 0 Ran 153.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 148.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 170.4 ft.
johnathan Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 37 ft.

Round #1 Event log

Bot - 4 Was eliminated @ 1.62
Bot - 1 Got a kill @ 1.62
Bot - 1 Was eliminated @ 6.32
Bot - 2 Got a kill @ 6.32
Bot - 1 Got bonus balled @ 6.45
Bot - 2 Hit a bonus ball @ 6.45
Bot - 3 Chopped a ball @ 7.19
Bot - 2 Bounced a player @ 8.78
Bot - 3 Took a bounce @ 8.78
Bot - 2 Was eliminated @ 9.20
Bot - 3 Got a kill @ 9.20
Bot - 5 Got a kill @ 10.24
johnathan Was eliminated @ 10.24

Round #2 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 177 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 191.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 179 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 1 Swabs 1 Ran 198.7 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 195.8 ft.
johnathan Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 80.6 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 10.76
Bot - 5 Got a kill @ 10.76
Bot - 4 Chopped a ball @ 12.32
Bot - 3 Got a kill @ 15.47
johnathan Was eliminated @ 15.47
Bot - 4 Swabbed @ 17.87
Bot - 4 Was eliminated @ 20.52
Bot - 5 Got a kill @ 20.52

Round #3 Recap Round length: 1:14 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 161.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 146.8 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 248 shots Reloads 0 Chops 1 Swabs 1 Ran 342 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 197 shots Reloads 0 Chops 0 Swabs 0 Ran 358.3 ft.
johnathan Got 2 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 274.8 ft.

Round #3 Event log

Bot - 3 Got a kill @ 1.98
johnathan Was eliminated @ 1.98
Bot - 3 Hit a bonus ball @ 2.34
johnathan Got bonus balled @ 2.34
Bot - 2 Was eliminated @ 5.32
Bot - 3 Got a kill @ 5.32
Bot - 2 Got bonus balled @ 5.47
Bot - 3 Hit a bonus ball @ 5.47
johnathan Took over bot @ 6.60
Bot - 3 Chopped a ball @ 10.92
johnathan Got a kill @ 12.38
Bot - 1 Was eliminated @ 12.38
Bot - 3 Swabbed @ 15.81
Bot - 3 Was eliminated @ 73.99
johnathan Got a kill @ 73.99
Bot - 3 Got bonus balled @ 74.19
johnathan Hit a bonus ball @ 74.19
Bot - 3 Got a kill @ 74.32
johnathan Was eliminated @ 74.32
johnathan Got bonus balled @ 74.45
Bot - 3 Hit a bonus ball @ 74.45

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback