2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 135 frost 4 0 4 Un-ranked 0
#2 111 Hava 4 1 4 Un-ranked 0
#3 35 jeff1127 1 2 0.5 Un-ranked 0
#4 15 dakoobs 1 2 0.5 Un-ranked 0
#5 15 Anon-9463 1 2 0.5 Un-ranked 0
#6 13 Bot - 2 1 0 1 N/A 0
#7 0 Anon-1268 0 4 0 Un-ranked 0
#8 0 Bot - 1 0 1 0 N/A 0
Campaign

2D Paintball Match Log #129151 (03-13-2017 @ 01:31pm)

Round #1 Recap Round length: 0:29 / Team Blue Scored

Anon-1268 Got 0 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 0 Swabs 0 Ran 158.9 ft.
jeff1127 Got 0 kills Took 0 bounces Fired 152 shots Reloads 0 Chops 1 Swabs 0 Ran 180.2 ft.
dakoobs Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 186.5 ft.
Hava Got 1 kills Took 0 bounces Fired 180 shots Reloads 0 Chops 0 Swabs 0 Ran 199.4 ft.
Anon-9463 Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 253.1 ft.
frost Got 2 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 2 Swabs 1 Ran 261.7 ft.

Round #1 Event log

frost Chopped a ball @ 2.55
frost Chopped a ball @ 4.55
frost Swabbed @ 8.48
jeff1127 Chopped a ball @ 17.50
Anon-1268 Was eliminated @ 18.39
frost Got a kill @ 18.39
jeff1127 Was eliminated @ 27.52
Anon-9463 Got a kill @ 27.52
dakoobs Got a kill @ 27.94
Hava Was eliminated @ 27.94
dakoobs Was eliminated @ 28.27
Hava Got a kill @ 28.27
Anon-9463 Was eliminated @ 29.17
frost Got a kill @ 29.17

Round #2 Recap Round length: 0:10 / Team Blue Scored

Anon-9463 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 4.7 ft.
Anon-1268 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 67.1 ft.
jeff1127 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 143.4 ft.
dakoobs Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 56.7 ft.
Hava Got 2 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 0 Swabs 0 Ran 149.6 ft.
frost Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 188.5 ft.

Round #2 Event log

dakoobs Was eliminated @ 5.45
frost Got a kill @ 5.45
Anon-9463 Was eliminated @ 7.91
Hava Got a kill @ 7.91
Bot - 1 Took over bot @ 8.04
Anon-1268 Was eliminated @ 10.07
Hava Got a kill @ 10.07
Anon-1268 Got bonus balled @ 10.16
Hava Hit a bonus ball @ 10.16

Round #3 Recap Round length: 0:06 / Team Blue Scored

dakoobs Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 124.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 72.9 ft.
Anon-1268 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 45.6 ft.
jeff1127 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 55.2 ft.
Hava Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 176.4 ft.
frost Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 203.6 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 0.51
jeff1127 Got a kill @ 0.51
Anon-1268 Was eliminated @ 1.68
frost Got a kill @ 1.68
Bot - 2 Took over bot @ 2.29
Anon-1268 Took over bot @ 5.66
Bot - 2 Got a kill @ 5.73
jeff1127 Was eliminated @ 5.73
Anon-1268 Was eliminated @ 6.28
Hava Got a kill @ 6.28

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback