2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 138 Musse 6 1 6 Un-ranked 0
#2 75 x-bowfighter 0 0 0 Un-ranked 0
#3 67 wpp 3 2 1.5 Un-ranked 0
#4 43 Stock762 3 4 0.7 Un-ranked 0
#5 0 Bot - 1 0 2 0 N/A 0
#6 0 qwertyuiopasdfghjklzxcvbnm 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #128868 (03-12-2017 @ 02:11pm)

Round #1 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 141.9 ft.
qwertyuiopasdfghjklzxcvbnm Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 33.7 ft.
Stock762 Got 2 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 148.9 ft.
Musse Got 1 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 0 Swabs 0 Ran 181.9 ft.
x-bowfighter Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 167 ft.
wpp Got 2 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 181 ft.

Round #1 Event log

qwertyuiopasdfghjklzxcvbnm Was eliminated @ 3.76
wpp Got a kill @ 3.76
Bot - 1 Was eliminated @ 4.73
wpp Got a kill @ 4.73
Bot - 1 Got bonus balled @ 4.91
wpp Hit a bonus ball @ 4.91
Bot - 1 Got bonus balled @ 4.99
wpp Hit a bonus ball @ 4.99
wpp Was eliminated @ 5.88
Stock762 Got a kill @ 5.88
Stock762 Got a kill @ 13.72
Musse Was eliminated @ 13.72
Stock762 Was eliminated @ 13.80
Musse Got a kill @ 13.80

Round #2 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 133.6 ft.
qwertyuiopasdfghjklzxcvbnm Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 1 Ran 83.8 ft.
Stock762 Got 0 kills Took 1 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
Musse Got 3 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 113.7 ft.
x-bowfighter Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 28.6 ft.
wpp Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 222.4 ft.

Round #2 Event log

Stock762 Was eliminated @ 2.98
Musse Got a kill @ 2.98
Stock762 Got bonus balled @ 3.10
Musse Hit a bonus ball @ 3.10
Musse Hit a bonus bounce @ 3.17
Stock762 Got bonus bounced @ 3.17
Stock762 Took over bot @ 5.10
qwertyuiopasdfghjklzxcvbnm Was eliminated @ 5.63
Musse Got a kill @ 5.63
Stock762 Took a bounce @ 8.17
wpp Bounced a player @ 8.17
Stock762 Was eliminated @ 8.70
Musse Got a kill @ 8.70
Stock762 Got bonus balled @ 8.80
Musse Hit a bonus ball @ 8.80

Round #3 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 128.4 ft.
qwertyuiopasdfghjklzxcvbnm Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 131.6 ft.
Stock762 Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 73.9 ft.
Musse Got 2 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 81.8 ft.
x-bowfighter Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 26.3 ft.
wpp Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 166.7 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 1.93
Musse Got a kill @ 1.93
Bot - 1 Got bonus balled @ 2.32
Musse Hit a bonus ball @ 2.32
qwertyuiopasdfghjklzxcvbnm Was eliminated @ 4.64
Musse Got a kill @ 4.64
Stock762 Got a kill @ 5.84
wpp Was eliminated @ 5.84
Stock762 Was eliminated @ 6.30
wpp Got a kill @ 6.30

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback