2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 121 Stock762 3 0 3 Un-ranked 0
#2 71 BigNaNa 3 2 1.5 Un-ranked 0
#3 55 Mexicanozombie 2 1 2 Un-ranked 0
#4 40 Bot - 1 1 0 1 N/A 0
#5 30 pnut 2 3 0.6 Un-ranked 0
#6 15 frost 1 3 0.3 Un-ranked 0
#7 0 BOB1236 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #128816 (03-12-2017 @ 12:44pm)

Round #1 Recap Round length: 0:25 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 118 shots Reloads 0 Chops 0 Swabs 0 Ran 195.6 ft.
Stock762 Got 0 kills Took 0 bounces Fired 176 shots Reloads 0 Chops 0 Swabs 0 Ran 138.3 ft.
BOB1236 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 117.6 ft.
BigNaNa Got 2 kills Took 0 bounces Fired 229 shots Reloads 0 Chops 1 Swabs 1 Ran 125.2 ft.
pnut Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 99.9 ft.
frost Got 0 kills Took 1 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 82.5 ft.

Round #1 Event log

BigNaNa Chopped a ball @ 0.61
BigNaNa Got a kill @ 0.93
pnut Was eliminated @ 0.93
BigNaNa Swabbed @ 16.55
BigNaNa Bounced a player @ 19.10
frost Took a bounce @ 19.10
BigNaNa Got a kill @ 22.72
frost Was eliminated @ 22.72
Bot - 1 Got a kill @ 24.76
BOB1236 Was eliminated @ 24.76

Round #2 Recap Round length: 0:26 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 6.9 ft.
Stock762 Got 3 kills Took 0 bounces Fired 181 shots Reloads 0 Chops 1 Swabs 0 Ran 142 ft.
BOB1236 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 158.5 ft.
BigNaNa Got 0 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 167.1 ft.
pnut Got 2 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 254.1 ft.
frost Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 305.4 ft.
Mexicanozombie Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 126.4 ft.

Round #2 Event log

Stock762 Got a kill @ 6.28
BOB1236 Was eliminated @ 6.28
Stock762 Hit a bonus ball @ 6.37
BOB1236 Got bonus balled @ 6.37
Mexicanozombie Was eliminated @ 6.98
pnut Got a kill @ 6.98
BigNaNa Was eliminated @ 10.94
pnut Got a kill @ 10.94
Stock762 Got a kill @ 21.74
pnut Was eliminated @ 21.74
Stock762 Chopped a ball @ 25.29
Stock762 Got a kill @ 25.66
frost Was eliminated @ 25.66

Round #3 Recap Round length: 0:11 / Team Red Scored

Stock762 Got 0 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 139.6 ft.
BOB1236 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 80.7 ft.
BigNaNa Got 1 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 210.1 ft.
pnut Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 135.2 ft.
frost Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 131.4 ft.
Mexicanozombie Got 2 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 181.9 ft.

Round #3 Event log

pnut Was eliminated @ 5.19
Mexicanozombie Got a kill @ 5.19
Mexicanozombie Hit a bonus bounce @ 5.40
pnut Got bonus bounced @ 5.40
BOB1236 Was eliminated @ 6.02
BigNaNa Got a kill @ 6.02
BOB1236 Got bonus balled @ 6.12
BigNaNa Hit a bonus ball @ 6.12
BigNaNa Was eliminated @ 10.29
frost Got a kill @ 10.29
frost Was eliminated @ 10.68
Mexicanozombie Got a kill @ 10.68

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback