2D Paintball
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1v1 - King of the Hill

by
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 122 LlamaCow 5 4 1.2 Un-ranked 0
#2 91 Beau9 4 5 0.8 Un-ranked 0
#3 0 Dusty58 0 0 0 Un-ranked 0
Campaign

2D Paintball Match Log #128008 (03-10-2017 @ 07:10am)

Round #1 Recap Round length: 0:02 / Team Blue Scored

Dusty58 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
LlamaCow Got 1 kills Took 1 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 22.9 ft.
Beau9 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 44.7 ft.

Round #1 Event log

LlamaCow Got a kill @ 2.39
Beau9 Was eliminated @ 2.39
LlamaCow Took a bounce @ 2.64
Beau9 Bounced a player @ 2.64

Round #2 Recap Round length: 0:03 / Round Draw!

LlamaCow Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 141.5 ft.
Beau9 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 87.4 ft.

Round #2 Event log

LlamaCow Was eliminated @ 3.32
Beau9 Got a kill @ 3.32
LlamaCow Got a kill @ 3.37
Beau9 Was eliminated @ 3.37
LlamaCow Got bonus balled @ 3.40
Beau9 Hit a bonus ball @ 3.40

Round #3 Recap Round length: 0:01 / Team Red Scored

LlamaCow Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 44.7 ft.
Beau9 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 41.7 ft.

Round #3 Event log

LlamaCow Was eliminated @ 0.64
Beau9 Got a kill @ 0.64

Round #4 Recap Round length: 0:08 / Team Red Scored

LlamaCow Got 0 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 93.2 ft.
Beau9 Got 1 kills Took 1 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 170.1 ft.

Round #4 Event log

LlamaCow Bounced a player @ 0.42
Beau9 Took a bounce @ 0.42
LlamaCow Was eliminated @ 8.25
Beau9 Got a kill @ 8.25

Round #5 Recap Round length: 0:01 / Team Blue Scored

LlamaCow Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 23.3 ft.
Beau9 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 45.9 ft.

Round #5 Event log

LlamaCow Got a kill @ 1.65
Beau9 Was eliminated @ 1.65
LlamaCow Hit a bonus ball @ 1.74
Beau9 Got bonus balled @ 1.74

Round #6 Recap Round length: 0:23 / Round Draw!

LlamaCow Got 1 kills Took 0 bounces Fired 154 shots Reloads 0 Chops 0 Swabs 0 Ran 192.5 ft.
Beau9 Got 1 kills Took 0 bounces Fired 148 shots Reloads 0 Chops 1 Swabs 0 Ran 328.7 ft.

Round #6 Event log

Beau9 Chopped a ball @ 15.56
LlamaCow Was eliminated @ 23.20
Beau9 Got a kill @ 23.20
LlamaCow Got a kill @ 23.42
Beau9 Was eliminated @ 23.42
LlamaCow Hit a bonus ball @ 23.50
Beau9 Got bonus balled @ 23.50

Round #7 Recap Round length: 0:04 / Team Blue Scored

LlamaCow Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 1 Swabs 0 Ran 59.4 ft.
Beau9 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 90.5 ft.

Round #7 Event log

LlamaCow Chopped a ball @ 0.05
LlamaCow Got a kill @ 4.32
Beau9 Was eliminated @ 4.32

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback