2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 122 Bot - 5 4 0 4 N/A 0
#2 116 Bot - 1 4 0 4 N/A 0
#3 65 Bot - 3 1 1 1 N/A 0
#4 25 mikeyschu 0 2 0 Un-ranked 0
#5 10 Bot - 4 1 3 0.3 N/A 0
#6 0 Bot - 2 0 3 0 N/A 0
Campaign

2D Paintball Match Log #127821 (03-09-2017 @ 05:19pm)

Round #1 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 154.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 157.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 169.1 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 152.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 154.6 ft.
mikeyschu Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 7.09
Bot - 5 Got a kill @ 7.09
Bot - 2 Got bonus balled @ 7.24
Bot - 5 Hit a bonus ball @ 7.24
Bot - 1 Bounced a player @ 14.24
Bot - 4 Took a bounce @ 14.24
Bot - 1 Got a kill @ 14.40
Bot - 4 Was eliminated @ 14.40
Bot - 3 Got a kill @ 14.55
mikeyschu Was eliminated @ 14.55

Round #2 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 190.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 143.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 143.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 177 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 164 ft.
mikeyschu Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 1.43
Bot - 4 Got a kill @ 1.43
Bot - 1 Got a kill @ 4.89
Bot - 2 Was eliminated @ 4.89
Bot - 5 Got a kill @ 9.13
mikeyschu Was eliminated @ 9.13
Bot - 4 Was eliminated @ 15.79
Bot - 5 Got a kill @ 15.79

Round #3 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 241 shots Reloads 0 Chops 3 Swabs 2 Ran 426.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 129.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 287 shots Reloads 0 Chops 2 Swabs 2 Ran 437 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 141.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 237 shots Reloads 0 Chops 1 Swabs 1 Ran 408 ft.
mikeyschu Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
mikeyschu Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Bot - 4 Was eliminated @ 1.32
Bot - 5 Got a kill @ 1.32
Bot - 5 Hit a bonus ball @ 1.45
Bot - 4 Got bonus balled @ 1.45
Bot - 1 Got a kill @ 4.57
Bot - 2 Was eliminated @ 4.57
Bot - 2 Got bonus balled @ 4.70
Bot - 1 Hit a bonus ball @ 4.70
Bot - 3 Chopped a ball @ 23.43
Bot - 3 Swabbed @ 28.06
Bot - 1 Chopped a ball @ 51.98
Bot - 1 Chopped a ball @ 56.67
Bot - 1 Swabbed @ 62.30
Bot - 3 Chopped a ball @ 65.08
Bot - 1 Chopped a ball @ 65.54
Bot - 3 Swabbed @ 69.56
Bot - 1 Swabbed @ 73.24
Bot - 5 Chopped a ball @ 78.75
Bot - 5 Swabbed @ 89.21

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback