2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 122 Bot - 2 3 0 3 N/A 0
#2 105 Bot - 1 2 0 2 N/A 0
#3 55 Anon-9529 2 0 2 Un-ranked 0
#4 23 Bot - 3 0 0 0 N/A 0
#5 0 Anon-3750 0 3 0 Un-ranked 0
#6 0 mikeyschu 0 3 0 Un-ranked 0
#7 0 SavageBeast35 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #127760 (03-09-2017 @ 02:25pm)

Round #1 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 167.1 ft.
Anon-3750 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 1 Ran 101 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 140.4 ft.
Anon-9529 Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 178.3 ft.
mikeyschu Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 65.3 ft.
SavageBeast35 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 70.6 ft.

Round #1 Event log

Bot - 2 Got a kill @ 2.68
SavageBeast35 Was eliminated @ 2.68
Bot - 2 Hit a bonus ball @ 2.83
SavageBeast35 Got bonus balled @ 2.83
Anon-9529 Got a kill @ 5.56
mikeyschu Was eliminated @ 5.56
Anon-3750 Swabbed @ 6.53
Anon-3750 Was eliminated @ 11.21
Anon-9529 Got a kill @ 11.21

Round #2 Recap Round length: 0:28 / Team Red Scored

Anon-9529 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 0 Swabs 0 Ran 221.6 ft.
Anon-3750 Got 0 kills Took 1 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 364.4 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 0 Swabs 0 Ran 211.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 128 shots Reloads 0 Chops 0 Swabs 0 Ran 136.4 ft.
mikeyschu Got 0 kills Took 1 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 107.5 ft.
SavageBeast35 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 11.4 ft.

Round #2 Event log

Bot - 3 Took over bot @ 2.30
Bot - 2 Bounced a player @ 5.94
mikeyschu Took a bounce @ 5.94
Bot - 2 Got a kill @ 5.95
mikeyschu Was eliminated @ 5.95
Bot - 2 Hit a bonus ball @ 6.05
mikeyschu Got bonus balled @ 6.05
Bot - 1 Got a kill @ 13.03
SavageBeast35 Was eliminated @ 13.03
Anon-3750 Took a bounce @ 28.21
Bot - 3 Bounced a player @ 28.21
Anon-3750 Was eliminated @ 28.24
Bot - 2 Got a kill @ 28.24

Round #3 Recap Round length: 0:12 / Team Red Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 7.2 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 170.1 ft.
Anon-3750 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 185.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 156.9 ft.
Anon-9529 Got 2 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 312.6 ft.
mikeyschu Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 83.7 ft.
SavageBeast35 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 130.5 ft.

Round #3 Event log

Bot - 1 Got a kill @ 4.73
SavageBeast35 Was eliminated @ 4.73
Anon-3750 Was eliminated @ 9.20
Anon-9529 Got a kill @ 9.20
Anon-9529 Got a kill @ 12.29
mikeyschu Was eliminated @ 12.29
Anon-9529 Hit a bonus ball @ 12.49
mikeyschu Got bonus balled @ 12.49

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback