2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 114 RiledUp 4 1 4 Un-ranked 0
#2 113 Bot - 1 5 1 5 N/A 0
#3 50 Bot - 3 0 0 0 N/A 0
#4 16 Bot - 2 1 2 0.5 N/A 0
#5 9 Nospace 1 2 0.5 Un-ranked 0
#6 0 Bot - 4 0 3 0 N/A 0
#7 0 Bot - 5 0 2 0 N/A 0
Campaign

2D Paintball Match Log #127547 (03-09-2017 @ 07:07am)

Round #1 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 2 Swabs 0 Ran 157.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 140.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 149.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 127 ft.
RiledUp Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 182.9 ft.
Nospace Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 1 Swabs 0 Ran 140.8 ft.

Round #1 Event log

Nospace Was eliminated @ 1.35
Bot - 1 Got a kill @ 1.35
RiledUp Was eliminated @ 3.07
Bot - 2 Got a kill @ 3.07
RiledUp Got bonus balled @ 3.26
Bot - 2 Hit a bonus ball @ 3.26
Nospace Took over bot @ 3.29
Bot - 1 Chopped a ball @ 4.00
RiledUp Took over bot @ 5.01
Nospace Chopped a ball @ 6.67
Bot - 4 Was eliminated @ 10.51
RiledUp Got a kill @ 10.51
Bot - 1 Chopped a ball @ 12.57
Bot - 1 Was eliminated @ 13.55
Nospace Got a kill @ 13.55
Bot - 1 Got bonus balled @ 13.63
Nospace Hit a bonus ball @ 13.63
Bot - 1 Got a kill @ 13.69
Nospace Was eliminated @ 13.69
Nospace Got bonus balled @ 13.79
Bot - 1 Hit a bonus ball @ 13.79

Round #2 Recap Round length: 0:17 / Team Red Scored

Nospace Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 45.1 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 163.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 156.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 1 Swabs 0 Ran 160.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 1 Swabs 0 Ran 156.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 45 ft.
RiledUp Got 2 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 196.4 ft.

Round #2 Event log

Bot - 5 Took over bot @ 0.00
Bot - 4 Chopped a ball @ 9.98
Bot - 3 Chopped a ball @ 12.52
Bot - 1 Got a kill @ 13.19
Bot - 4 Was eliminated @ 13.19
Bot - 2 Was eliminated @ 16.00
RiledUp Got a kill @ 16.00
Bot - 5 Was eliminated @ 16.84
RiledUp Got a kill @ 16.84

Round #3 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 158.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 131.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 154.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 129.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 127.7 ft.
RiledUp Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 82.3 ft.

Round #3 Event log

Bot - 1 Got a kill @ 2.68
Bot - 4 Was eliminated @ 2.68
Bot - 1 Got a kill @ 3.77
Bot - 2 Was eliminated @ 3.77
Bot - 1 Hit a bonus ball @ 3.91
Bot - 2 Got bonus balled @ 3.91
Bot - 1 Hit a bonus ball @ 4.01
Bot - 2 Got bonus balled @ 4.01
Bot - 5 Was eliminated @ 9.19
RiledUp Got a kill @ 9.19
Bot - 5 Got bonus balled @ 9.27
RiledUp Hit a bonus ball @ 9.27

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback