2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 115 RiledUp 3 2 1.5 Un-ranked 0
#2 86 Bot - 1 3 1 3 N/A 0
#3 55 Bot - 3 3 1 3 N/A 0
#4 25 Nospace 2 3 0.6 Un-ranked 0
#5 15 Bot - 4 1 3 0.3 N/A 0
#6 10 Bot - 2 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #127544 (03-09-2017 @ 07:01am)

Round #1 Recap Round length: 0:24 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 138.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 128.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 1 Swabs 0 Ran 165.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 169.3 ft.
RiledUp Got 2 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 0 Swabs 0 Ran 389.2 ft.
Nospace Got 0 kills Took 1 bounces Fired 80 shots Reloads 0 Chops 1 Swabs 0 Ran 183.9 ft.

Round #1 Event log

Bot - 2 Got a kill @ 1.36
Bot - 1 Was eliminated @ 1.36
Bot - 2 Was eliminated @ 3.84
Bot - 3 Got a kill @ 3.84
Bot - 3 Chopped a ball @ 5.69
Bot - 4 Got a kill @ 7.39
RiledUp Was eliminated @ 7.39
RiledUp Took over bot @ 9.30
RiledUp Got a kill @ 14.34
Bot - 4 Was eliminated @ 14.34
RiledUp Hit a bonus ball @ 14.69
Bot - 4 Got bonus balled @ 14.69
RiledUp Bounced a player @ 18.97
Nospace Took a bounce @ 18.97
Nospace Chopped a ball @ 20.26
RiledUp Got a kill @ 23.68
Nospace Was eliminated @ 23.68

Round #2 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 148.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 142.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 129.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 123.3 ft.
RiledUp Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 89.4 ft.
Nospace Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 86.7 ft.

Round #2 Event log

Bot - 1 Got a kill @ 1.52
Bot - 2 Was eliminated @ 1.52
Bot - 1 Got a kill @ 1.81
Bot - 4 Was eliminated @ 1.81
Bot - 1 Got a kill @ 6.97
Nospace Was eliminated @ 6.97
RiledUp Hit a bonus ball @ 6.98
Nospace Got bonus balled @ 6.98

Round #3 Recap Round length: 0:26 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 192.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 150.6 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 176.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 1 Swabs 1 Ran 150.4 ft.
RiledUp Got 1 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 1 Swabs 0 Ran 186.1 ft.
Nospace Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 136.9 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 5.04
Bot - 3 Got a kill @ 5.04
Bot - 4 Chopped a ball @ 5.63
RiledUp Chopped a ball @ 6.18
Bot - 4 Swabbed @ 12.74
Bot - 3 Got a kill @ 15.76
Bot - 4 Was eliminated @ 15.76
Bot - 3 Was eliminated @ 15.96
Nospace Got a kill @ 15.96
Bot - 1 Hit a bonus ball @ 16.06
Bot - 4 Got bonus balled @ 16.06
RiledUp Got a kill @ 26.13
Nospace Was eliminated @ 26.13

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback